So this is where the subdivision modeling comes in. Sometimes we call the 'mid poly' what we are first blocking out. You basically model the shape that you want, you add control loops (i think in blender it's called something different) you duplicate and smooth it, and that can serve as your high poly. Then you remove the…
Made this for our office lobby today. Not exactly 3D but it is about Halloween time. PS - Jack-o-lanterns are a bitch to photograph when lit. Excuse my crappy photography skills.
hi Brian .. yes I saw some vids about medium poly and subD modeling .. in modo https://www.youtube.com/watch?v=5GnGWVjLorU Maya hard surface sub d https://www.youtube.com/watch?v=554L6ycWPo8&t=182s and 3ds max medium poly modeling .. https://www.youtube.com/watch?v=8N56oGcm144 there are really lot of techniques and ways…