Short monster side project in progress. It's for a friend to use in his prototype. It has some sort of hands/claw like mandibles. Looking at the current state, it reminds me of a Bloodsucker found in Stalker. Probably do another pass on the highpoly and textures should be much more detailed and horrible of course. But I…
Hi! What do the UVs look like? Since some areas of the part seem to bake fine, probably not naming/bake group related, but perhaps due to some UVs overlapping? Ideally, you could attach some lowpoly + highpoly files for checking.