On the note of getting better and practicing, I've heard many awesome artists mention most people don't practice correctly. As in, they just keep doing tutorials without any rhyme or reason, or they practice drawing anime eyes without ever thinking of real eyes and why some artist substituted these symbols for eyes and why…
Every time this question pops up it elicits a lot of subjective opinion. There are no factual studies to support any of the claims. What gets you a job is more complex that the reductio ad absurdum claim reel > degree. What might be the reality for one person employed by one company does not imply that it is true for…
I understand your point sir and it is correct. That is IF you get a job in the IT. I practically have a different approach towards game development and desire to do everything on my own. Which makes it harder to follow the drills to achieve my task(s), because I am working 40hrs a week(odd job), while practicing…
A 3d artist can be employed and suck at 2d (you are looking at one). However, I do wish I could draw better so I could more quickly communicate ideas and test out personal projects, etc. If you want to do characters, doing some figure drawing classes will improve your 2d art and improve your character modeling skill…
I want to post some recent works of mine to show where I'm starting at right now. There are some very obvious and glaring flaws I can see, but getting feedback is important as well as being able to see myself where the problems lie. I want to definitely practice using forms in my work and improving on the actual design of…
it does matter how much you work and practice, more practice = better results = taking you less time to do it. you know that this industry is highly competitive and no one is going to wait for your ass and that's the reason why people work a lot. the more you drag your ass around, the more it's going to take you to get…
If your texture feels muddy only when you zoom in really far... is your texture actually muddy or are you just being hyper critical about your own work? Practice using less brush strokes until you gain the confidence. If you need to create one big brush stroke and come back in with a smaller brush and erase to clean it…
I decided to keep the feet less rounded, I am not copying the references directly. I may make them more like the first image though, I like that style. Yeah, this is a practice for me so I can get used to the process of baking high to low poly and creating textures. I also wanted to get some practice trying to make some…
:D I totally agree Moose and thanks for the critique...I suppose you're right and it really wouldn't be a good idea to just "settle" on this, however I'm really not good with any sculpting programs yet. I'm currently trying to read through a book…
Thank you very much for all the feedback, that video was really useful. I didn't know the overlap was so extreme I've only been pushing the overlap on my animations by 2 maybe 3 at the most keys so that would definitely loosen it up a lot more thanks!! I have been reading the Richard Williams animators survival kit like a…