I bought SF4 on the pc and a hori ex2 stick, lasted a good 80 hours or so till I moved onto playing other games. I'm thinking about buying SSF4 on my (new) PS3, which means I have to buy a new stick or a converter which costs the same as a new (cheap) stick :( wish I foresaw that I'd buy a ps3! (or that xbox-specific-usb…
Hi, here are some tips. Start with gathering reference for the idea you have (maybe post some reference you have) and make a blockout in UE4. The blockout will help you getting a good composition for your shot. If you are happy with the blockout you can start adding models and more detials. Maybe take a look at this…
Quick update: Aiming to have textures 80% done by tomorrow night, with my meeting with my professor, been busy with work so all I've really been messing around with is the lighting, though I've started to work on getting the concrete floor texture rolling. Needs a lot of refining, but wanted to see how it was looking so…
You'll struggle with a lower end card once files get complex. A 1070 is about the minimum for working smoothly at 2k with a decent amount of layers. From what I can tell older higher end *70/*80 cards are generally better bets than newer lower end ones - unfortunately what makes for a good crypto mining card, also makes…
@justo - It might get rough for a while, but there are a lot of potential models being worked on that might be implemented in one way or another to solve this. Citizen pay/basic income might be one solution. when you have say 80-90% of the population not working, socialism in some form might be the only solution. the real…
I started a long time ago. http://polycount.com/discussion/200082/working-in-game-art-for-26-years-interview-with-80-lv The one bit of relevant advice I'd give from that experience is to be persistent, and focused. In games I was an environment artist. Check my signature. Now I'm in visualization, not in game dev any more.…
You seem to be rushing from one concept to the next once you're ~80% done. Sure, the last 20% takes most of the time, but it's really the most important part. The hair really is critical to each of the 3, and I think you'd benefit by spending some time getting it right. Perhaps model something like a tribble which is…
You did some nice clean modeling there , but this is a terrible concept with horrible proportions Make the bullets fill the cylinder like on a real revolver (currently its like 80% empty space) The stock would need to have at least 2x the size to get any form of visual balance , so Id recommend increasing the trigger size…
Website is simple and easy, not awesome, but i like it. One thing you do need to look at is the image size. most of the are above 1mb, or almost 2mb. Save those for web at 80% quality reduces the img size alot without losing hardly any visiable quality. I had to wait quite some time before they were loaded, and that gets…
Owch man, nearly happened to me Not sure of the circumstances were for you, but don't touch HD if you can. I found some fairly cheap (80 bucks) software online that worked great for me. I forget what it is now, but if you give me somet ime I'll find it again. It does a free assessment on you HD before you buy it to make…