Painting in Blender is a bit of a mixed bag - it's projection and cloning is pretty good. However, it doesn't have image layers (like Photoshop), can't flood fill, things like that. Most of that is being worked on (GSoC starts up here shortly and a guy has several little things he plans on fixing). Here are some texture…
I saw Quixel's tutorial for the chainsaw using that technique in Maya it looks very handy! Max creates multi-sub materials on the fly too but as the tutorial says it's apparently more intensive. I have no problem at this stage taking it over into Maya if I was to add another program to the pipeline but at my current stage…
Great topic :) thanks for starting this. I was also struggling with this. I agree with everything said so far. What helped me a lot also was looking at animal anatomy books :) just for ideas. I also loved all of Neville Page tutorials I saw so far. He does goes in detail of how to sculpt them or draw but the most important…
Those look custom to me, either a script he wrote or found. It kind of bothers me when people use a customized UI in video tutorials. If they are going to do tutorials their UI should be reset to default unless they are going to use some of the custom bits, then they should be explained. While its kind of nice to see…
Yes, that's what I meant. I used to use a mocap Bip file, but now I just animate a quickie set of motions when I make a new skeleton. Here's a rigging tutorial for max 4, from the Joan of Arc tutorials. Uses Skin not Physique, but the principles are the same. Don't miss the section starting at part 5 page 2/5. Some nice…
I'm glad to see that this thread is back in the spotlight. I have recently been fooling around with zbrush but I just don't know how you do all of that hard surface modeling. All I can really find are organic modeling training videos/tutorials. You mentioned above that you were planning on putting together a series of…
I was looking at Amelia Rowcrofts process videos, she has her own likeness tutorials on her website. I noticed how little she adjusts the features back and forth after the initial foundation, so her method of measuring the face must be really solid with how little is being adjusted at later stages…
Still working on Uving. Experimented with some YouTube tutorials on the matter and I've found a way that currently works for me, in combination with tips from above. Got a few more pieces to go before completion :) YouTube Links: https://www.youtube.com/watch?v=EriiuMPx22Y https://www.youtube.com/watch?v=mJ3PJD0WEmk…
ben cloward has a tutorial series about landscape materials on youtube here: Fixing Landscape Tiling - Building Worlds In Unreal - Episode 5 (youtube.com)
It's been 2-3 weeks since I started with Zbrush. I watched DOZENS of tutorials. But in none of them...they explain how to fix Edit Mode - T When I press this thing...everything goes wrong. I watched like 4 tutorials about it to try to learn how to fix it...TO UNDERSTAND IT...I could not find the right answer. I know you…