@Neox @Noren Thank you so much for your input. I'm so sorry I couldn't respond to you guys earlier, I completely forgot I posted on here. The trees at the front would certainly be trimmed. Those trees existed from the first block-out I made months ago just to visualize and plan my environment so I just replaced them with…
OK, before someone comes in and has a go lemme say something. When you unwrap, the checker pattern doesn't have to match up along all the sides, you just do your best to unwrap things without any warping, which on a cube you should have no problems with. Basically just make sure the black and white squares are as "square"…
Z-buffer accuracy isn't high enough for your scene scale, more a Max thing than due to my shader, but here's a solution: Right click the camera/view name (perspective probably) and pick "Viewport Clipping". This will enable a slider that sets near and far clipping planes. Just bring the two values a bit closer together and…
Bal mentioned it earlier in this post. 1. GoZ your object from maya to Zbrush with creased edges in place 2. Set the "CreaseLvl" slider to 5 or so. CreaseLvl slider is in the geometry rollout about half way down beside the "UnCrease" button. 3. Subdivide your object more than 5 times. Once you get past the 5th subdivision…
I also cant view the 3d images, and that demo is taking ages to load for me and I cant see the controls (no play/pause button, no time-slider) but they are there... :s I can drag the bottom black bit where the time-slider "should" be and it works ... its just invisible Anyway before you fix the colour and layout of the…
I appreciate all the amazing support here! I have another question that I hope you can assist me with. I've noticed that when I view an angle from a distance, my ash tray disappears, but it’s visible when I get closer. How can I resolve this issue? Additionally, I'm seeing some lines where the corner wall meets the side…
2.7_Fender Hi 3DModelers I have been modeling
the fender part of Buell motorcycle for this weekend. This part is divided in
two main pieces that they are connected by means of some bolts and nuts. The
fender protects from mud to the tire and shock absorver. For that reason, each
peace adquires the likeness form from the…
Hey Desperad0, For future reference, this probably would be a more appropriate topic for the 'Tech Talk' subforum. Maybe a mod could move it over for you so you get more of a response. But to address your question, could you verify that your 'Falloff End' slider in the 'Edge Mask' dropdown of the 'Projection' Palette is…
Substance Version: *How do I make this look better? Its easy to think about how I want it to look better, but finding the nodes I need are another story *How do I get more colors in there like the pink and purple? I feel like i'm just playing with sliders until I get the effect I want. I'm learning what each slider does,…