Why not have the script read the layers, if the layer has the prefix _diffuse or the layergroup has the prefix _diffuse that layers or layer group is merged and export as an image format ? I'm going to safely assume this tool is geared towards game artist, but you should include film &tv artist by including EXR as an…
also if you want to work non destructively try using layer blending modes and layer masks. (not sure if these have a different name in gimp) you should be able to use a darker or colour burn layer blend mode to create damage/dirt and then use a layer mask to paint where you want it to appear.
What I would like to see is a point of interest, and some cohesive visual story telling. Whether it be a hero prop, or a series of smaller props, or even some decals; what I think this scene needs is a little focus. I understand that this scene is supposed to be on the simpler side, however there are ways that you can add…
Didn't think I changed that much, but apparently between tweaking colors, adding roughness variation, a little SSS and "make-up" layers, it all amounted to quite a bit really fast O_o Time to assemble final materials in-engine?
So am I in love with an ugly baby or does it really look legit? Original is 2k Three layers. Super easy to make. 1. Cloud layer for color 2. Layer from World Machine converted in nDo to AO for Features -> desaturated ->soft light blend. 3. Noise layer at 16.57 percent (mono) from foreground fill desaturated for porous…
Also you mention that you've got your Layered Texture connected to your "tiling color map". Don't you mean vice versa? The way I pictured it you wanted the two textures going into your Layered Texture node, then the Layered Texture node to your shader node. Texture A/Texture B -> Layered Texture -> Your Shader
Man, its been a while since ive seen those pictures haha. Do you layer your things much then erase/edit when you need or are you just taking the simple 1 / 2 layer approach? I've become such a layer whore out of convenience but paintin on one layer leads to interesting things. <3
I guess I suck at explaining stuff, so bear with me. I have two Specs currently, one is the Cornea on the Iris (I will call this IC) and and the other is the internal one is for the Iris. I'm using the math of the bulge of the Cornea as the 'inverted' math to fake the refraction internally, when it comes to the light…
Allright so i thought i would try this CCreator thing to make the body. and so i did. unfortunately i thought it had fur options and a morph i could use but fret not. i was able to make this basic body in secounds. and then i exported it to maya to start changing the basic base into a Rabbit Shell. I Started by removing…