The Zelda Fan Project: We are a Southern CA based crew of fans who seek to bring the classic Nintendo video game Legend of Zelda: Ocarina of Time to life in the form of fully rendered realistic images. Our images have thus far generated world wide fan renown, and we have been featured on the front covers and inside spreads…
Hey! So this is outside of my wheelhouse and I'm lost. I'm working on a character that has a lightsaber hilt on her hip, I want it to bounce and move as she walks/runs etc. I may be doing this completely wrong, but it's been working so far for me. I created the clothing and brought them in as different skeletal meshes and…
An absolute monster of an off-road rally high performance twincharged all wheel drive masterpiece fabricated by one of Italy's iconic marques, leaving an indelible impression on those who had witnessed it's racing prowess whilst piloted by equally incredible drivers, way back in the day. Was really supposed to be just a…
Finished off my Rogue fan art sculpt, simple pose but I need to move on from this now , heres my thread in case you are interested in how I got this far https://polycount.com/discussion/223090/rogue-aoa-fan-art-character#latest There are more renders from toolbag 3 on my Artstation…
hah I knew it was only a matter of time before someone started doing Destiny Fan art. That game has some of the most amazing concept art. Looks really great so far man. There isn't much to crit so far so I'll check back later *subscribed* :) You're inspiring me to make some 3D models of Destiny now too!
Few crits; Don't use that material to show your work His chest muscles come down too far, it's like they're drooping, raise them up 2 inches. His biceps are too fat vertically and his forearm is too small. Once you knock out the anatomy it'll really help you, keep going good work so far =-)
So my computer likes to randomly shut off... and it's not a daily occurrence, I'd say bi weekly at best :/ but today it did it twice in a row first time it happened was back in December and it wouldn't let me turn it back on right away. I took the side panel off let it cool down and eventually got it to turn on and I…
Hey everyone, I’m a bit stuck with the retopology of a model I’m working on. So far, I’ve always kept my retopology fully quad-based. But recently I’ve been looking at works from pro artists on ArtStation, and I see that they often mix in a lot of tris/quads. Especially in dense areas, I notice many faces being built with…
I moved to Austin 11 years ago, and it has changed quite a lot in that time, and the pandemic has only made things far more different than before. As far as good location on a budget, you would save on your commute by looking around the Metric Blvd area. I'm personally a fan of the Jollyville Rd area. Some areas around The…