Personally, when I in Maya and am working on a high poly model, I use nurb spheres. I was wondering how many of you go about making your eyeballs? Especially with low poly characters. I have seen some people use low-poly geopsheres in max to get the job done. Just wondering how you personally go about this process. There…
Hi, Are you guys using HD7970, do you have any issues while running 3d apps or games, what drivers are you using. I am making this thread because i am having some issues with the card, just want to know if others are having this as well. Making one last try before making the switch. Issues i am having are : a. In Maya(2015…
My classic is this. If they have NO idea: Person: What do you do? Me: I am a 3D animator. Person: Cool! I watched avatar in 3D the other day! Y'know.. with those glasses! Me: Yeah.. uhm.. Not that 3D.. You know how there are, for example, creatures, aliens and such in movies that don't exist in reality? Person: Yeah..? Me:…
These boards have about 2450 registred user of whom 929 have 0 posts, is that normal?? Also why the hell you would sign up if you dont post???????????????????????
You can trial Modo AND MeshFusion if you use a referral link, like mine: http://community.thefoundry.co.uk/trymodo/?referral=Warren+Marshall The referral link doesn't do much for me beyond getting me a free training video, which I already have, so don't think I'm getting some kick back or something. :) And if you decide to…
What i firstly see is that your UVs are not well optimized. In the second udim, you could "rectify" almost all uv chunks, and do a better use of the uv space, with the needed padding. It will translate to better tiling/seams and texel density. But if you are in a hurry, forget that. But bear in mind the UVs are not very…
Solid tips and good advice how to be proactive and cope with our work environment, but I'm not getting the motivational part here - "it sucks what you do and occasionally it's great and that makes it worth it". I feel the article would have been better without the "omg it sucks" intro, especially since you could get the…
They will give you the code to activate the game via Battle.net and after you activate it/ subscribe and activate it, or add a new game and activate it by authentication code that they will email you, you can download the entire games via battle.net, manage games section.
I would rip the model myself, then merge in the contractor's model, and compare. If they share a significant # of vertices, it's not a new model. But the larger question here is why duplicate a ripped asset? Even if you re-make Sonic from scratch, Sega still owns the copyright, and may sue you if you try to sell it or…
How do you stop this from happening when you zoom into geometry? Its becoming extremely annoying, because its basically preventing from making any intricate edits... If I want to just do standard poly modelling on a normal scale, everything is fine, but once you try to get up close and personal, this happens! Heres a…