Alright, so I'm getting pretty close to having a presentable blockout. I will either post it later tonight or sometime tomorrow. On another note, I have never actually modeled sci-fi before. I love it and have no idea why I haven't done it in the past, but here I am about to tackle some pretty sweet sci-fi stuff. If anyone…
Hello! I want to share some of my artworks that I did last year for the portfolio. Feedback and critiques are all welcome! Artstation: https://www.artstation.com/artist/ziwuxin Personal Portfolio: http://junliangzhang.weebly.com [UE4] Sci-fi Core: Introduction: The level was made by Unreal Engine 4. The level is more…
This is my first entry to the Polycount contests. I picked AWP sniper rifle. I decided to watch some sci-fi movies before starting my weapon finish for this contest. So I started from "Blade Runner" movie, where I realised such ideas as "future corporations" logotypes. Then I used to watch "Star Wars" and "Alien" movies…
Hello people. Decided to participate and see if I get anywhere. My mindset has been to go Sci-fi for this project, and I wanted to go for an interesting spin on a hunter's trophy hall. I intend to have a mix of generic video game sci-fi elements with Transformers-esque designs. My Ref board will show what I mean. As for…
I have been giving some thoughts on this as well. I think it might be more practical to do decent models package. Note, not top quality portfolio stuff. Just, good stuff. And very generic. Say, sci-fi policemen that can fit in many kind of futuristic games. Instead of specific Spartan-equivalent soldier model. And maybe…
I started concepting and modeling to get away from the blockout and into some design, finally. All I managed to make today is the computer (which was supposed to replace the screen in the background/left). I had so much fun with it that I "accidentially" made a desktop version. I will modify the model to work as a hanging…
Huge explorable environments like Uncharted 2 or really interactive games like Shenmue, oh man did I fall in love with that game world, it was so realised and ahead of it's time, we still don't have anything comparable yet... Anything that reminds me of the world in Bladerunner. 50's era horror/sci-fi comics they have such…
Hey guys, first of all I want to apologize for contributing to the meme of sci fi-corridors. I just... just couldn't help myself, you know!? The scene was made in UDK, modelling was done in Maya and nDo/dDo were used for texturing blah blah technical stuff blah. Any critiques and comments are more than welcome. (before you…
Reppin mah game. Fall of Cybertron has some of the best sci fi concept art I've ever seen. And I'm not just saying that ;D [ame="https://www.amazon.com/Transformers-The-Art-Fall-Cybertron/dp/1613774435/ref=sr_1_sc_1?ie=UTF8&qid=1359934008&sr=8-1-spell&keywords=fall+of+cybertron+artbool"]Transformers: The Art of Fall of…
Your work is of a good quality, you clearly have an understanding for hand painted textures and maybe if you have a passion for it then develop this further. There isn't really much I can say because whilst the content is of a good standard; there isn't much to pick apart. Make the house part of a larger scene and if you'd…