Got my beautiful Stag 15 M4 airsoft gun today and its an exact 1/1 replica of an m4 and looks and feels amazing. It makes me want to capture the weight and solidity of this gun in my 3d HK progress:
Today's render test results, yes, I turned off the FFTBloom, this feature is too consume in performance, a full drop of 15 + fps, so I had to trade ... :# But 4.16.1 volume fog effect is still very good. Haha
Ah great thanks! Yeah, its just I wanted to know how as i hear loads of people using it, i just need to think of some things to start slowly with, im 15 and i'm "Trying" to learn modelling
Found this on amazon old page but could probably find one used on Ebay and the spec seem to be good enough what do you think? https://www.amazon.com/Lenovo-Y580-15-6-Inch-Laptop-Dawn/dp/B009AEPQDI
Gave this a try. I have the same issues on my 15" cintiq. I kept calibrating things. Opening zbrush, photoshop and it worked fine. Back in mudbox and it's off a bit. Really hard to do anything with it off even the slightest.
I wonder how they got around hair segments being limited to 15 points of articulation... Honestly, I'll take HairFarm over both of those options any day, too bad you can't go ZB to HF.
Great stuff, I love your studies! I'm just trying out digital painting for the first time and I'm looking at those and thinking "There's no way he did that in 15 minutes!" Any tips on a workflow??? Thanks and great work!
Oh, gotcha. Well, back to your original question; This guy, Fredo Viola, definitely deserves some more attention. The things he can do with a home desktop and 15 second digicam clips is amazing. http://www.fredoviola.com/the_sad_song.html
These Crytek guys are unbelievable. I would go as far to say that they are the new id Software. What id Software were doing for the games industry (technology wise) 10 - 15 years ago, Crytek are doing now. Amazing. -caseyjones