Hi guys , it's been a while i didn't post. I'm realy busy for the moment, plus i bought the last pokemon... But i promess i will finish this splash art ! First experimentation for the splash art, i'm not realy proud of it but it works. Any C& C are welcome !
Hi guys here is a little update. Please comment and please help... this is my first environment ever so i am finding it a little hard to do. Here it is: Please C&C... i know process is a bit slow but hopefully will get there sometime this decade lol
Thanks for the c&c! @urgaffel: I see what you mean about the confusing map usage text - fixed! I'll get some more shots of the garden and a better breakdown of what asset is where and using which texture. Also, better res wires coming! :)
Areas for Improvement - Butt needs work, - So does Clavicle/Scapula - Hands? Small, Big or Okay? - Lower Back / Lats - Legs and Biceps strange form I think im developing carpal tunnel, so any C&C while I rest is appreciated
At work I listen to Vancouver's very own C-Fox, myself. Although, I'll give Mojo a try. I think Mojo is a brother station of C-Fox. I like listening to the radio at work because it's something random and different from my mp3 collection.
More blocking out I'm continuing on with blocking out the general shapes. It's coming along. Not showing the cane sword because it is just a cylinder right now haha But I'm determined to get these 3 props knocked out! As always, C&C is more than welcome :smile:
Thank you c: Yeah i've editted it a bit to make the eyes look a tiny bit better, will update tomorrow unless i get some work. I think got it looking alot better now, thanks for the feedback c: your profile pic is awesome
Here's how my current artstation page looks, I'm getting more and more happy with it, could probably redo some of the Text-y thumbnails to not be as intrusive and.. inconsistent. If anyone has any C&C on ANY of the content in there I'd love to hear it! https://www.artstation.com/jakobgavelli
http://forums.cgsociety.org/showthread.php?t=621261 your best option closeLog() -- close the listener log file, if anyopenLog "c:\\listener.log" mode:"w" outputOnly:true -- log listener outputcallbacks.show() -- get all the callbacks. This output will now be in "c:\\listener.log" as wellflushLog() -- flush the…
Petals are done in my book as far as sculpting and placement, though will probably need to inflate the cards for them a bit once the bake is done. Weapons in, and I'm 1/2 through the wood pass (though I need to deepen some of the cuts) C&C always welcomed.