You have alot of wasted texture space going on there, you have a lot of stuff using unique map cordinates that could be mirrored to give you more room on your UVs. Its also not a very good idea to have things mapped slanted like that, it makes doing straight lines and fine detail a lot harder as well as look jaggard. I…
now we have 2 option to import shader mask: first, we can create and import old shader mask of source 1 to new workshop tool and the system will auto created 4 map as 4 channel of that mask. and second we can create and import one by one channel of mask 1&2 as spec exp, spec mask, rim light, hint spec... etc :)
>The points system it self is confusing May I ask what's confusing about it? From our perspective, it makes quite a bit of sense: 1x1 surfaces = 1 point 2x2 surfaces = 2 points 4x4 surfaces (coming soon) = 4 points 3D assets: varying points, generally 4 to 6 points Generally speaking, each surface is roughly $1 to $2 in…
Hey there, this is the first post that i ever did in any forum. (Why that? Because I'm 14 years old :P) So i learned Blender about 1 1/2 years now and wanna join the dota 2 contest, just to learn some more and to have some fun. If u find any errors in my language, please dont wonder im not native :)
Hey ! Are we allowed to do 2 vehicles and 2 pilots (different models for vehicle/pilot, using 4 x 4096 texture sheets) + diorama instead of just one vehicle and a rider? This would further more reflect the actual fightning part. Not as mandatory, but optional maybe if possible (without being disqualified). Thank you !…
Nice! I was looking for something like this a few months ago. Ultimately what I ended up doing was a hotkey to toggle between the first three subdivisions of the grid, so here's that in case someone wants it: { if ( `grid -q -d` == 1 ) { grid -d 2;} else if ( `grid -q -d` == 2 ) { grid -d 4;} else if ( `grid -q -d` == 4 )…
For sharing files wirelessly across computers, you can use bittorrent sync So all you'll need to do is a way to control the computer remotely. (remote desktop software) Workflow: -Create project folder -Sync between Computer 1 and Computer 2 -Bake with Computer 1 and output the destination of the bake into the sync folder.…
Awesome Acealmight13 :) Thanks _Archimedes_ that means a lot :) Sorry for the late reply been out of it but well starting a new series kind of abstract texturing. Doing a series named "Beautiful Algorithms" This series is about a celebration of procedural beauty. I am spending at most 2 hrs 1 per day for as long as I care…
Here's and update on my gator soldier: 2038 polys 1. figured out what to do with the tail 2. started texturing Next up: 1. finish tetxures for body 2. design, model and texture armor 3. maybe do high poly(if I can figure out how to work the normal mapping in xnormals or blender) this's my first attempt at handpainting so…
I was thinking of making my own, You can buy Some red/blue clear plastic sheets from hobby lobby. Thats way you can make em sturdy. Also, Doe they just work with Red and blue? If I put 2 red and 1 green in one side of the frame and 2 blue and 1 green in the other would they be more effective? RGB.