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Re: [Riot Art Contest] - Akali
Reply by
tigerheart
·
Nov 2014
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Home
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Contests & Challenges Archives
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Riot Art Contest
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Riot Art Contest - Character Art
OK strait from Xnormal 512 normal an color. need some more tweak, but it's a start^^
Re: I swear to dog I always get the stupidest problems.
Reply by
Computron
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Dec 2011
·
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Technical Talk
Let me guess, max 2012? Happens all the time, I can't figure it out.
2 results
Re: 3ds max 2013 UV editor problem
Reply by
poopipe
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Oct 2012
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Technical Talk
It was pretty bad under 2012 til sp1 iirc Never upgrade til the service pack....
2 results
Re: GSC Gamestudios shut down?
Reply by
hostilis
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Dec 2011
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General Discussion
no no no no no! I really love the stalker series and I thought stalker 2 will be released in 2012 damn...
Re: (TurboSmooth preview) MaxScript request
Reply by
Computron
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Sep 2011
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Technical Talk
I found it, but I am not sure how to use it. Is it compatible and glitch free in Max 2012?
Re: 3DS Max Align Pivot to edge
Reply by
Lamont
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Jun 2015
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Technical Talk
I am having no luck with FB script. Max 2012. (It never really worked for me...)
Re: Unity3D Tangent Basis Calculator plugin for xNormal
Reply by
Farfarer
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Jun 2012
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Unity
http://www.farfarer.com/blog/2012/06/12/unity3d-tangent-basis-plugin-xnormal/ :D
6 results
Re: Unity web browser games
Reply by
littleclaude
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Aug 2012
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25 Unity Game Engine Showcase http://www.tripwiremagazine.com/2012/06/unity-game-engine.html
2 results
Re: WIP / Need help [low poly texturing]
Reply by
JO420
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Jul 2012
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3D Art Showcase & Critiques
If there are not alot of small details perhaps,id say source 512 and scale down to 256 or 128
Re: Importing the Dota 2 models to Maya
Reply by
Confrontation
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Sep 2014
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Dota 2
i have exactly the same Problem it feels like all comments to this Topic are from 2012
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