I don't think he's talking about the pixellation of the details, I think he's talking about the long greyish streaks along the surface? Not sure though.
A talk between Riot animators that was live on Jason Shum facebook talking with Warren Goff about the industry and some tips https://www.facebook.com/shumface/videos/1417890778234727/
There's no sense for looking what's cool or what isn't. Just be natural and talk. It is hard to communicate if you have to play your role instead of simply talk to ppl :)
This thread talks about why some of us do not decimate and a solution for the ones that did decimate, the pxgeek post smoothing option comment. So you'll just have to smooth the exported decimated mesh causing this issue for you and all should be fine, it not post results. The lazy and probably shouldn't be used solution…
I can't find any and my texturing skills are really shit- I'm not talking about texturing human models with real clothing, I'm talking sci fi robots and superheroes etc.
I'm looking for a paid freelance project to work on, big or small talk to me and we can work something out. My portfolio and resume can be found at http://Shaffer3d.com Send me an email or a PM to talk