I've been working through substance painter at the moment as I am hoping to use it for painting some terrain, the tools and masking seem like something that could work very well for the project I'm working on but of course there are lots of questions flapping around in my head and though it would be better to post a few in…
It's "if.. else" and "greater" and such nodes in value and pixel processors. You set a simple logic if "if" input has greater than 0 then "else" input is passing through. But in many cases just having zero (black) empty input is enough by itself. if add math is used further for example.
Has anypne else here had a problem of slow undos in Max 7? Everything else is fast, but the undo is taking ages. Its affecting a few of us here. In the UV editor it can be up to 20 seconds for an undo to complete.
I think you should take that skull out. Its taking way too much attention from everything else. Not to mention it doesnt look as good as everything else.
While I don't generally pay much attention to the news i feel that, knowing what they are doing is most beneficial to my and others well being. I feel a lot of the states people are just using DB's quoted approach. I feel that is where most of the problem is, then you get the people who speak out about what they are doing…
Surprised no-one mentioned MGS. Metal Gear Solid 2's opening music (and everything else really) is something else. Harry-Gregson Williams does fantastic work with the series.