@Konras Thanks! I'll hope to have more items to show in the future. And damn, that sculpt you're working on is looking gorgeous. I was going to comment on how I was curious on your method of meeting the poly budget, but then I checked the Technical requirements for Lina and apparently she has over 1k polys between her head…
The first 40 heroes or so were rushed to completion for the first international tourney, that's why they've been slowly going back and updating them all. Void was one of those first heroes, so was mirana actually, I remember you mentioning on stream the solid white ears on her mount. Heck, vengeful spirit just had a flat…
some updates: http://i.imgur.com/1tIn9Mq.jpg this one i finalize hexor's set, top 2 row is scrapped idea. the tumor originally was a mechanical camera idea, eventually i change it into some meat tumor eye demon XD http://fc08.deviantart.net/fs70/i/2014/226/f/8/0520__lina_burning_lotus_v2__temp_name__by_agito666-d7v3o29.jpg…
While I agree that focusing on your projects is the best anyone can do, I gotta say, you're really not understanding the problem. First we had single items chests pretty much killed, and this was a pretty big change, since now you everyone need to work a lot more to produce a set, and have a small chance of getting…
Something that no one mentioned was that desolator for dazzle in the new set. That doesn't make any type of sense at all. It's wrong and misleading and valve just broke all their rules in this new chest! Usually when I'm super confident that I'm winning a game I buy crazy items like diffusal blade for anti-mage but I will…
I don't really think that it's relevant. Dota being a competitor of a Blizzard game doesn't influence the use of a song (from Warcraft I think? Sorry but I'm not familiar with the series) on a Workshop submission, specially when the video isn't being use for profit. It's more of a way to merge cool stuff together, and…
Hello there! So I have been dreaming for months and months about making something for the Dota 2 workshop, but I have been so intimidated by all the amazing stuff that's been made and didn't think I stood a chance. Anyway, I finally just bit the bullet and started conceptualizing for Lich. I was going for a more mage-like…
BH weapons textured, probably near final textures. Got the head, chest and pads left to do. About halfway done. Last time out I also got a couple of critiques about how bland the weapons looked. Do you guys still think so? I do think the forms are a little simple, but the silhouettes are also really distinct. I set out to…
I'm digging the idea Bezoro. I absolutely love the collar on him, and I don't think it'd be too hard to add jigglebones to chains on the wrist if you look into that. It'd work well with the set. The "dress" feels somewhat lacking, and I hope what's hanging from his side is a book/tome. I have no idea whats going on with…
Hello, guys. I'm in a bit of a hassle here and I need help. I'm trying to import an asset I've made for Kunkka but I'm getting a vague message about vtex.exe failing. I've made sure that all my textures are the right size and 32 bit. The asset has the right polycount and I've tried exporting it as fbx from max, smd from…