Once you get used to it, it is surprisingly efficient. The only draw back is that you will start getting a little bit confused when you open up other 3D viewers. All of a sudden, the more traditional methods will look a little bit off. That being said, you can now swap to 3DS/Maya control scheme via the preference menu.…
I have a geekdesk at home (motorized sit/stand) http://www.geekdesk.com/ and I just swapped to a small L desk motorized sit/stand at work. I feel a lot better when I alternate what position i'm in throughout the day. The worst is crunching a long day and sitting in the same position the whole time, you feel like total shit…
Hi JSargent, I've been following this for some time and you've done some beautiful work! I assume that you are done with this piece, but if you're still planning on making any tweaks then perhaps you could consider adding some sway/wind to the trees? That's the only issue that immediately stand out to me. Either way, it's…
ugh, so i loaded the dirty prefs on the ATI card and I get that error still. when i snap to legacy view port then back to 2.0, it fixes it self, but it will come back im sure... were diffing the 2 preferences right before and after i swap to legacy and back....and yea i did try all those Saf plus amny more....
copy and paste the whole string below you need the source tag...this just manually starts the goz service, most of the swapping problems i have seen is because the service stops, or doesn't fire initially. this can result in nothing or duplicate copies of maya loading. don't know if this is your issue, but this is our hack…
Sorry for the biggish image: Kept getting hung up on the sin/cos input. Docs say it takes radians, but it doesn't actually. 1 = 360 degrees = 6.2~~~ radians. -_- Anyway, that's a node translation of Rodrigues' Rotation Formula. [edit] I forgot to take the multiply node out before, so I've swapped it out for a power node…
HA. I can't believe people are fighting over Tutorial sites. That shows you how spoiled we are these days as artists. I remember back-in-the-day just finding a tutorial in itself was a chore. There was basically poopinmymouth.com and some random lightwave tutorials. Oh how times have changed. Anyways, this video looks ace!…
You can make a box character a number of ways. You can group the boxes and constrain that group to a joint (such as an arm or spine joint), or you could smooth bind a box mesh directly to a single joint. I'd recommend constraining, as it would likely make the rig faster, and since you constrained the group, you can swap…
Actually, that's not completely correct Sonic. Most laptops have a video card daughter board, which you can swap out somewhat easily. If there was a video card option with the shader available with his model/generation, then it can most likely be purchased and installed. As pliang suggested, it may be worth contacting the…
Hey Xoliul. Good thought about installation, ill give that a try. Ill also check regarding the FX file. I was so focused on getting this model finished and as I was having such great results in 1.6... the minor issues with 2.0, I decided to save off swapping to your latest version until I was finished. I defiantly want to…