I would advice against using as low a polycount / texture size as you are using right now. Right now some of your assets look like they're made for Counter-Strike 1.6. You state the reason is that it's supposed to run at 120fps because you're targeting VR. Since people are going to be immersed and up close with the objects…
I went to around 12k without the potatoes, toilet paper, part of the fan grate, and some additional cables and geometry on the back. You could probably go higher depending on what system you're targeting and what type of game it could be. For a PC game I don't think 20k to 30k would be out of the question, especially for a…
i typed this 2x and it got cleared, so this time i'm typing it in a notepad to paste in! EMil i sent you a pm message we are also looking for up to 2 environment artists that can work in this style 1 weapon modeler to make super low weps most will be less than 300 polys with 128 or 256 textures 1 webmaster to work over…
hmmm there's a few, i'm aware of http://www.ibuypower.com/ for instance. I've known people who bought PC's from there with good results. Thats the only one i have personal experience with google "custom build pc" and you'll get a lot of stores that do it.…
Hello, Thank you for the guidance. I guess making a new scene is going to be a good idea for later. First i will start with a simple prop and try to ace it. enxample below. http://nutool.pl/536-thickbox_default/wiertarko-wkretarka-12v-npk12l.jpg Than I will make exaples of from the reference. The valve seams pretty easy…
I'm still using the series 7 slate for Zbrush and Photoshop. A Bluetooth keyboard helps if you use a lot of keyboard shortcuts. Unlike other laptops it actually has a real CPU and a SSD, Resolution isn't something to write home about, but it's great for concepting during lunch.…
Singapore would be your best bet as far as landing a salaried job in Southeast Asia goes. Starter salaries hover around the USD$2.5K/month, and I know a couple of Indonesian artists earning upwards of USD$4K/month. Art directors at some studios earn USD$12K/month. What I hear prevents most Indonesian artists from venturing…
hokay, just tried out maya 2k9 and i looove eet :) uv'ing was actually fun, and jesus that soft selection was insanley overdue. Anyway, here's a quick test bake. Still getting used to new zbrush, figured some texturing would be a nice break. It's currently sitting at 11k tri's is the only prob. Hoping with a bit more…
I think this would look absolutely perfect if you changed the way the brow looked and the eyes to be more peeled, it looks like this ALMOST, but your brow seems too relaxed. Take a look at how soldiers look when they charge into battle http://www.youtube.com/watch?feature=player_detailpage&v=oDvYLJBffNk#t=128 they squint…
@CapableWixard: Very Nice!Them are some child bearing hips. Today was all about hands. That means I got the worst out of the way and now I can focus on her suit. I also retopo'd her head and I'm looking at the finished model being 12K-14K. Next on the agenda is retopo Hands so I can map the head,eye,and hands together to…