give his back a bit of a curve or pose him like your reference warcraft orc, right now hes inbetween a normal relaxed sculpt and a pose so hes sort of bent forward and unbalanced and uncomfortable to look at. The muscles are coming along well theres room for improvement on his back muscles/anatomy
No thanks. I already know which way is Z. Also, XSI has pelt mapping, remember? When Autodesk made a big deal about Max getting pelt mapping to convince users to upgrade. We got a free plugin soon after. Not that it's needed. Unique UV's and Relax do rather well.
Well.. Sometimes we need to give up modeling and relax for a moment so I decided to open a new thread for coctail/shot tips. I'm the first one, so here we go. If you're in a bar/night club, met a nice girl and forgot to brush your teeth buy this one. Itsemurha - (engl. suicide) 2 cl Pernod 2 cl Cr
Finally finished working on this. This is an arch viz piece ive been adding to on weekends for a few months now. although its less of an arch viz project as it is a personal playground. i got lazy at the end and skipped some small details like a dof cam and a picture view mode but ill probably add that stuff in once ive…
Interesting situation. I can kind of relate to that :smile: I left QA way back. I was under contract (I want to say I had 3-4 months left on my contract), and I put in my 2 weeks. It was under the agency, and not under the studio. I remember my reasons were for "personal reasons," but it was that I wanted to work on my…
Hey karytsukino, thank you very much for the incentive and tips. Indeed, I should have paid more attention to the anatomy. It doesnt have much else to appeal. Although it was kind of hard to find a good stretched but relaxed arm reference. Already done some changes: [IMG][/img] [IMG][/img]
I demand lossless desktops. OK there I said it, everyone else can relax now. :cheers: So you know you pretty much have one of the most unique looking things that's been made in UDK. I hope someone from Epic sees this and gets behind it. It's more than worthy.
This is looking a helluva lot better! You may wanna relax the vertical edge loops on the forehead though. Try to keep spacing even in organic models (except where it will deform a bit). Even topology also helps a ton when zbrushing. You're redeeming yourself a bit here, so keep it up mate.
You have really inspired when I saw the Zen Garden bit. I'll put a concept together soon. For environment. Sounds really cool. I am going to aim at doing something incredibly minimal. I want to focus on an environment where people relax and meditate from their hard duty in space.
Other than what's already been mentioned(posture, use a tablet etc.) I can recommend workrave. It makes you take breaks every 3-4 minutes for 30 seconds so that the cartilage in your wrist can relax into its normal position. http://www.workrave.org/ Install it and have the patience to follow it.