I have got the correct shape and look to the model. I am just looking for a good reflective plastic material if anyone has any. To look like the plastic eric chadwick posted. Cheers
Eric, I guess it's just down to cost - maybe if I was running a studio i would do the same thing I guess yeah Bletzkarn, not seen many character jobs advertised of late
eric - The Shellac on the high poly will do this. I had a shellac material with 2 raytraces with the specular power and gloss set at different values. aniceto - thanks, that clears that part up. i was confused about that.
@ VIO Thanks a lot ! uhm its hair and fur rendered with vray :) the rest of the jacket has a very detailed normalbump ;) @ EricDigital Thanks eric ! I like your captain america :] thanks for dropping by
Oh my god, I don't belive, it's work! I do a png without transparency and... it's work. You could explain why that? btw, thanks a lot, Eric, I am grateful for the help.
Thank you for clearing this up for me Eric! I have a few other questions but I believe the wiki should help me with that! Thank you for the help you have given me already. :)
Hahaha, I don't think MightyPea was referring to you, Eric. Vito has the custom title "Cocksmith" for a while, so I believe he was referring to him :P At least that's how I remember it.
thats a great link Eric I might try making eyes like that in future with max as well so please let us know if it works Brad or if you can replicate it using xoluil
Eric beat you to it. This link has been in the "2D and 3D/Reference Thread" thread for a while. But, yeah, it cool. Did the water system inspire anime/video game designs, or the other way around?
Fantastic Eric! Your always there to catch the ball. I have a mate who wants to put facial animation to it. Most likely just pulling facial expressions. This will help a lot. Big thanks bud.