Not those kinda balls. So I'm learning animation. I was due to begin Animation Mentor back in June, had to pull out due to a $2000 shortfall. Saved the money up, reapplied... beginning in Jan 2012... beyond excited. Anyway, in the meantime I'm trying to familiarise myself with some basics, bouncing balls, until I get a…
I have a 3DSMAX 2011 scene (directx mode) with many objects and when I assign complex Vray materials to the objects in the scene the viewport slows down to a crawl: 4FPS. When I apple a simple Vray material the viewport performance is about 40FPS. When I apply an simple Standard material the viewport performance is about…
Polycount Meetup GDC 2016 Polycount and Marmoset are teaming up for the second straight year to bring you an awesome evening filled with good drinks and great company. Hang out with some of the most talented people in the industry, check out a collection of excellent artwork, take a peek at some exciting new stuff coming…
Hey guys! Im looking for a way to render round corners in Maya 2017 since they have removed mia_roundcorners when they switched to Arnold. I've not been able to find a way of achieving this and was hoping someone here had a solution to my problem? In the end I want to be able to render it out to a normal map instead of…
What Are You Working On? 9thKnight AgelosAp AlecMoody AlexCatMasterSupreme amontes model Anouk AntonioNeves model BitGem Curlscurly Daew model Danbee360 displacedinvader Dmitriy_T garriola83 model GeeGeeMac Huyashi Icore idli illusion itbeet Jakob Gavelli karynatrychyk leslievdb LoganFeliciano Macebo mafubash Matsmyrvold…
Hello. Sorry if there was already a topic about this problem, but I couldn't find anything. In 3ds Max 2015 x64 (I think in Maya as well, although I didn't use it as much) when clicking on the object to select it, max either will not select it, or will select an object behind it. I can select what I want from the object…
Hello everyone, I'm trying to light my scene on Maya 2018 using Arnold renderer for my final Project at school and I'm kind of stuck right now because of my lack of Experience in this type of exercice. I know what type of atmosphere I want to obtain but I don't know how to reach something similar. Here the reference image…
So I was using 3ds max 2015 student version and it randomly decided to freak out. After freezing up and ctrl+alt+deleting to end 3ds max I restarted it. Rather than resetting all the hotkeys to default, it seems like max just picked a random button on the keyboard for all of the hotkeys. for example: ctrl+s was set to soft…
Yeah that movie gave an odd impression for sure but I am talking more about art style the games pretended to be "photo real" starts to give you. Certain detail fatigue you eyes are getting . I blame too much of procedural approach and increased sampling in PBR shaders. Few years ago the shaders looked like what Substance…
Yea that is kind of a weird bug. It might have something to do with the viewport display driver if it happens in both windows. You might want to check for newer drivers on your video card and see if that takes care of it. You can also change the viewport display driver max is using. In 2012 it defaults to a "Nitrous"…