First Attempt to do a real time Hard Surface character. Ergh, pretty bad smoothing groups... 14k Tris/ 3 2048 maps. https://m1.behance.net/rendition/modules/132046421/hd/c12c9a993e9a3beaa2438ca71331885e.png [vv]105374187[/vv]
Hi, sorry for waiting, finally I integrate those information together~ See the top page > http://www.polycount.com/forum/showpost.php?p=1324626&postcount=1 Hope it helps~ >.o
@dvisionvoid I think her face will look better with a tad more space between her eyes and also with her nose and mouth down a bit. Right now all her face features are clustered in the center. And check her cranium, yeah. Also, concept voting of next month ends in 10 hrs.…
OK I found a bit of time to work on this and have been looking at a lot of handpainted reference. Didn't keep track of it all but here is some. This guy's stuff is great and inspirational. I'm going for a bit more detail/realism though: https://www.artstation.com/artist/tobiaskoepp Also looked at some video/images from Sly…
Don't have Max, so Just a guess here... Perhaps Max ( or FBX?? ) and Maya use different "handedness"? right handedness: Maya uses right, perhaps Max uses left? In Maya try: from preferences > Modeling > Polygon Tangent Space > Left ( or right? ) handed. some of my coordinate stickys:…
Using the Modify health node can work, you'd need to hook the Instigator to the bot in question so the hp can be changed. But, ultimately, damage dealt relates to how much health the bot starts with from script, or if you modify it to take five hits. How much damage does your weapon do? Set the bots health to 5 times that…
Some one else was doing a scene with some foliage as well. He even posted up a nice bush tutorial. I'm not sure how much use you can get out of it, but you might want to check it out. http://www.polycount.com/forum/showthread.php?t=132980
@Froyok @Jerc thanks! I will try using spec level instead. Froyok, my intel was wrong. I took the hint off the 2nd reply on this post: http://polycount.com/discussion/132714/what-does-the-specular-channel-in-ue4-actually-do
Loads of questions here so it’s taken a while to get through them, but I’ve finally caught up. Brace yourselves, this is a big post - not sure if all the formatting will work but we'll see. Here goes... Brian "Panda" Choi What steps can I take, aside from focusing on being my best in my given responsibilities, to aim to…
In other threads we tackled similar things that might be helpful =) http://polycount.com/discussion/131518/wrapping-weapons http://polycount.com/discussion/132780/wrapping-fabric-duct-tape-around-an-object