Mark Dygert and kraemology, you guys rock! I use as many hotkeys as possible and the script is way helpful. BTW if it matters to anyone I found this thread by googling 3ds max preserve UVs script I just registered here, it was long time coming. Cheers all
im sorry japhir your wrong, but the movie you were thinking about is 4 brothers with marky mark, still a pretty good movie though and progress i'm sorry your wrong too the movie i'm using is a drama not nearly as actiony as 4 brothers but still interesting
Hey all, don't know how many of you frequent other art forums but I was checking all my booked marked sites the other day and noticed I couldn't load game-artist at all. Its been a few days since then and I still can get on there, anyone know if they changed their url?
The process is the same whether you're baking low-to-low or high-to-low - substance simply uses the low mesh in place of a high mesh curvature is generated from the normals of the mesh - in Substance's case I believe it renders a world space normal map from the source mesh and derives the curvature from that - this is…
Thanks! I do want to add more stylized pieces that don't have the issues of the older works. Also all the stylized pieces are interpretations vs the realistic ones where I tried to be as accurate as possible, and my professional work has been in realism as well, so it makes sense how my career in the industry is shaping…
The CH53X lowpoly project i started in the beginning of 2015. Its a "small" texturing and modelling exercise to test out MARI texture painting. I started out with a highpoly of the CH53 chassy and kitbashed futuristic engines on it to transform the helicopter into a VTOL. After i finished the highpoly model i used the mesh…
Hi there so I got this question and bare with me if the answer is so obvious. Just I like to make sure or see if there is something else I should keep in mind for the future. I'm full of questions and get better understand of the pipeline :) So I finish following this tutorial of this model that turned out well. Now I like…
Like jgarland said. It really depends on what type of games you enjoy playing. The difference between the xbox 360 and the Wii are like the differences between an apple and an orange. Yeah, they are both consoles, but they're geared toward different audiences and ideas of gameplay. From my experience: xbox 360 - Newest…
Development Blog: Timeless Epoch Blog #2 – Lore of the Land [Urubis Exilium] One of the most important steps in any project I undertake is establishing the narrative foundation—the world that my art belongs to. For me, the art is never just about aesthetics; it’s about context. Where does this structure belong? Who lives…
Hey guys, thanks for guiding me! To begin with I went ahead and retopologized? the sword into more uniform quads as you 2 suggest :) . After that I went ahead and started focusing on MichaelElphick's technique towards leather straps around the handle by masking and extracting each one then adding some small amounts of…