Progress on the AM sculpt. Not sure if I'm gonna scratch and weather this one. I like that it has a nice clean look. Clean is in keeping with the original "Dota 2" style imo, which some of workshop highlights I've been seeing these few months certainly don't do. Details are definitely crowd-pleasers though. I'll decide…
This issue clearly shows some problems the polycount dota 2 workshop community needs to address asap imho. I dont wanna make it too big of an issue but it clearly shows the need for some general guidelines so this wont happen in the future. I am not a community member for long but I see some need for guidelines so that…
Just wanted to chime in in regards to people's exasperation. I have never seen any official word from Valve on this, but everything I've studied about the workshop as a whole (TF2+Dota), it's absolutely far-fetched to say Valve doesn't pick favorites. That's not to discredit the high-quality work that preferred…
Trying to follow frumps rough guide of: "To get your items to show up in the game and not just the importer, install the test client, take your compiled files (manual compile or the ones spit out by the importer) and rename it to the same as the default files. Then overwrite the default files and go into the game with the…
Anuxi's work is great I love her work. I think that from all I have seen on her stream, she I a wonderful person. I think envy got the best of a few people. Based on the language that Valve uses they clearly see Anuxi as a commodity: "In addition, this treasure has a chance of containing:Genuine Shadow Flame A chest of…
Well, the fact is there are MANY similair items, etc.. on the workshop and someone will always 'rip' good ideas if they can. Polycounters or not. But generally Polycounters tend to be better about trying not to than random Steam community members. And you can never avoid it entirely. When I make items I tend to look at…
The reason I think they should be on there is a way for us to support those guys and everything they do. Besides just making an item for them. DOTA Cinema does the weekly workshop where some of our work gets 'marketed' to the community. That helps out quite a bit and in return, I would love to be able to give back to those…