Nice man, I really like Ryan Lang's stuff as well. Something to be a bit careful about though with his work is that he showcases his personal work a lot and his concept stuff is a bit more hidden. (professional portfolio - http://ryanlangportfolio.blogspot.com/ ) This is pretty common to do with pros who are in the scene…
Hi there, regardless of specialization (character or props) you should learn high-poly -> low-poly (retopo) / baking workflow. Spent as much time working on your skills and learning as you can. Basically you have to put in a few thousand hours ... in germany we have a saying "no master has yet fallen from the sky". Post…
Been a LOOOONG time since I updated this thread but I just finished this environment based on Raphael Lacoste's "Wind Mills" https://www.artstation.com/artwork/0XxdLK 3D Art & Showcase thread You can find the original work here: https://www.artstation.com/artwork/xl9Xm I promise for my projects this year I'll open up some…
Thanks a lot ZiO for this post. I going to apply all what u say and aiming for increase my skills for the next. Im going to clarify my portfolio with the best stuff I made and focusing on only environement art and no trying to diversify my stuff, deleting weak stuff ect. Thanks you for putting me in the right way. See u…
You have a lot of talent! The models themselves are realistic and show your abiliites, but I do agree that they need to be showcased better. I think we need to be able to see wireframes, and you could try Keyshot to get that realistic lighting and rendering. I also agree that Wix doesn't do justice for portfolios. If you…
Ofcourse you should do something you like. I nowdays specialize in pixelart, but my portfolio shows a variety of different styles so I can still search to other companies if my current job don't work out. Its good that you have a niche but its always good to showcase something realistic. Illustration jobs, commerical jobs…
This should have been outlined from the start, the biggest issue I have was he wanted it compulsory and the fact it crops up right at the end of the challenge. I think good on Polycounts admin and the other forums for sticking up for this. I dont see how he could of profited from this either, a book showcasing Dominance…
Long time no updating, so I made the LP, unwrapped it and baked out the maps. Next step would be basic texturing, adding fur planes and what not. We'll see. I personally preferred the smaller horns because they give more of a tense character of a beast, showcasing more of a young creature with unpredictability. Also, I…
thanks! I've been thinking about how i want the scene to flow so I think what's next is i'm going to create a doorframe and room that the 2nd image will spill into and showcase a hero asset. I think the asset will be this simpod from star citizen concept art I'm going to build out the room and lighting before I start on…
AimBiZ: Material definition has been a huge struggle for me. I'm still trying to get the hang of it. With the mermaid creature (specifically the rim light) I actually joked to myself that this thing was captive in a tank and they were lighting it. I just wanted to put a rim light in there. I agree that the atmosphere…