Hey guys after having used painter for a few things here and there, I thought about dropping a few bits here. Interestingly you already resolved quite a few issues I had over the last year. - ability to copy paste generators/filters/fill etc. - much like a layerfx in Photoshop. Anchors help a lot on that but don't always…
Hey, I think you're right that it's looking washed out, and you seem to have the right idea - you definitely need some more darks in the texture to kick up the contrast. Everything at the moment is very light, even the midtones are well above "mid-level". Also you're shading highlights to white, which is a bad idea in…
That is the same silly presumption that Communist Russia was based on. You are making the incredibly flawed assumption that people are generally good. That is a mistake. People are naturally dicks, and will overwhelmingly behave in a dick-like fashion when given the opportunity. If you give people the option of what they…
heh... yeah I'm thinking theres just a different mentality when it comes to game art. In the west its the ego driven "mine's better", we all want to affect something and somehow matter that is why everyone tries to make his work unique, rather than try and make something great as a team. This might also have something to…
Some collected critiques and me writing down notes: (Thanks to Mike Steele and people on the Polycount Google Hangout) - Right arm needs something to slightly break up the blank area. Maybe additional potions, etc. - Get REALLY fat. Right now, it's still barrel chested instead of obese. - Take time with the high poly.…
Hey all, wondering if anyone has some guidance getting this shape with a tile or brick generator: Currently I am using a tile generator with an SVG node to connect the tiles together. It works, but if I want to change any of the tile generator functions, i would have to manually adjust the SVG, which isn't that efficient.…
Hello! I’m currently looking for a mentor to help guide me in learning Blender over the summer. As part of a school requirement, I need someone who can check in with me at least once a month to look over the 3D models I’ve created, provide constructive feedback, and offer general guidance to help me improve. I already have…
Well ... if anything it would be great for some of the sketch-based AI modeling software shown in research papers over the years to finally be made available to the public. Besides that, while getting an AI to gererate a model from photos is always fun, being able to generate accurate models from 2d lineart would be the…
I have observed that the difference between using StaticMesh and InstancedStaticMesh lies in the fact that, in the former, every time a 3D object is drawn on the screen, it generates 1 drawcall (not counting the textures associated with the model). For example, if a wall that is part of a modular kit appears 30 times in a…
Command & Conquer Generals 2... with frostbite 2, and being developed by bioware... Sounds like a beastly combination. Wasn't a huge fan of generals, but generals 2 has got me psyched. Hope it does well. I cant wait.