You can also do it like this: Start of with a basic cylinder with plenty of sides. Delete both end caps and half of the cylinder. Extrude the bottom edges. Create two slices at opposite 45 degree angles. Delete the end polygons. You should know have something like this: Now center the pivot on the end vert, clone and…
well I met a professional one occasion that used Badger. Badger also seems to offer many high end brushes for "simply" being for begginers. So does Paache for that matter. Really, Apples to oranges.. viewpoint. Maybe your mistaking seeing the lower end introduction Badger brushes being more available than your higher end…
So, I can see the benefit of this if you already have an amazing folio. Otherwise, it feels like ur creating art that ends up just being mediocre quality and not folio worthy. Feels a lot like people who sculpt a head a day. I can understand the benefit but only if u folio has solid content in it and its ONLY a learning…
after looking at the env stuff (finding it rather) i'd suggest starting with smaller env props and working your way up to large buildings... your buildings are flat and uninteresting surfaces that transition abruptly to one another... your accessories *(awnings and whatnot) lack form... they look like they're made of one…
Hey thanks for the kind words guys :D Sorry for the delay on updates, I'm back on to this project to get it finished up and post up some breakdowns from next week so stay tuned! @Iciban - Yeah I often end up with it all in one or at least a few layers, I try to keep the layers merged down where possible after I'm happy…
http://wiki.polycount.com/wiki/Freelance The following numbers are averages, posted by Polycount members. All numbers are in USD unless stated otherwise. Freelancer TypeUS Day RateUS HourlyOverseas Day RateOverseas HourlyIndividual contractor$300/day *$37.50/hr *$250 - 375/day$31.25 - 47/hrLow-end art…
It has been a while since I last updated. Hope everyone had a good Holiday. :) Here is a wip blocking for my ultimate attack. What she is doing is throwing up a candy orb(imagine cool and sparkling) and hitting is like a tennis ball/ping pong ball. Ill add a simple sphere when the animation is more filled out. Its only key…
Ok so I see now that the .env save the obsolute path of the textures, which does not work when you copy them over to an other machine. I had to manually edit all the path in the .env, which is a pain. Is there any way or plan to use relative path? Make more sense to me cheers ****************************** EDIT : the…
I was 15. Psuedo-slave labor at travelling kiddie-carnival company. We setup rides, ran them and broke them down at the end of a 12-15hour day. We got paid 5$/hour tax free in crumpled ones & change at the end of every night. I worked with all my roleplaying/video game dork buddies. I got a wicked tan that summer. I worked…
I don't believe that a game can span across screens controlled by two different types of cards. Even if it could, the game could only run at the quality level supported by the lowest-end card in the connection. This would probably end up being a resolution of 1024 x 384, with a very poor framerate. And the low end card…