Looks great to me. However, I would change the section header from 'Conceptual Art' to 'Concept Art', since 'conceptual art' is what Christo does when he wraps landscapes. Just a nitpick, really. /jzero
High poly (99%) done! I have stuff to do before moving for holidays, I think I'll set PBR materials in marmoset before jumping on the low / bake. I want to wrap my head around.
well, thats not very nice to say Ott.. Pencewd, try to work some on that specular map on the first cahracter.. looks like he is wrapped in plastic film... a bit messy page otherwise, bit hard for my eyes..
in addition to loading envelopes you can also use the 'skin wrap' modifier which can skin a mesh based on a different mesh's skin weights. this can then be converted to a normal skin modifier if desired. comes in quite handy.
If you brighten up the handle wrap, it'll pop quite nicely! I like the designs you have on the gold part, will look nice. I'd suggest having those as a different hue/saturation to make it pop.
Cheers David, hopefully it makes more sense in context here :) Wrapping this up (finally) here are the poses, wanted to post here first in case anyone catches anything! Did two poses, mounted and standing (lots of images incoming!)
A little jungle scene made to practice plants and more lush environment work Most models were made in Maya/3DS Max (switched halfway through), The Rocks and Snail were made in Zbrush. All Materials were made in Substance Designer (Snail was Painter), and then everything was assembled in Unreal 4! (last project before…
If I had seen this about 4 weeks ago, I would've never paid any mind to it :poly124: Probably one of the easiest ways I would ever be able to go about showing someone what it UV wrapping is. Thought I'd share
@DarthMaul Thanks for the feedback man, The wood already has quite a bit of normal detail but i can try tweaking the values. Also the wrap is meant to be duct tape but maybe its not coming across well enough.
As hard as I try to wrap my head around it, I don't realy get how this could be done, I kind of understand it but it's just put together so tightly... wow just wow, realy impressive!