On April 8th of this month, extended support for Windows XP has ended, so no more updates or security patches whatsoever. It's officially a dead operating system that will just continue to grow more vulnerable over time.
Hey, these are looking better and better, good job, are you starting them from spheres? Maybe consider indicating some more of the bony landmarks, like the acromion process on the shoulder or the 7th cervical vertabra on the back.
Glad to hear it's good! Wow, it's not out till May 4th here. Wonder why you guys got it so early. How would you say it ranks among other super hero movies?
You dont need to export your photoshop files at all in unity. Just put your psd's in the Assets folder, and dont use transparency, create an 4th channel in photoshop which will be used as the alpha channel.
The default vertex color is white which might the reason why that setup is not working. You should paint your mesh black for the first texture and afterwards red, green, blue for the 2nd, 3rd and 4th one.
A small update on the talk. I will be livestreaming the event on youtube. You can find the link to the video here > http://www.youtube.com/c/AnthonyCarmona1991 Make sure to tune on september 15Th 6PM (Eastern Time) Cheers !
Seriously? http://i.imgur.com/SjcyL.jpg http://i.imgur.com/tJ5Dd.jpg The 3rd and 7th image on your 3d page are obviously lower quality than the rest of the work because they look like thumbnail sketches and speed sculpts.
What I love about Dota is the little effects they have that breathe life into the world. The birds on Radiant side and the little frogs XD Also: http://www.cyborgmatt.com/2012/04/dota-2-25th-april/
When you get laid off for the 6th time and decide to become an accountant you're going to hate it... But at least something so simple can easily be turned into a bunch of other things so hey why not.
@Dracowyr - thanks for the support and kind words! @ae - that's looking pretty cool! Nice clean edges. If anyone missed our launch sale a month ago, don't fret! Happy 4th of July from 3dmotive.com: