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Re: UDK Environment - Jupiter 06
Reply by
Special K
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Nov 2011
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3D Art Showcase & Critiques
Hey Cain3D - the wireframe is just a screenshot of the max 2012 viewport with the "tech" filter applyed.
Re: Maxscript Scope Issues?
Reply by
Jedi
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Oct 2012
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Technical Talk
Its unbelievable that max doesnt even have python scripting in 2012, almost 2013.
2 results
Re: [3dsmax] EdgeSmooth - Free, open source smoothing plugin
Reply by
Ace-Angel
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Apr 2012
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Technical Talk
Does it work with Max 2012/2011? Also, is Max 2013 really already out?!
2 results
Re: Maya MEL Script help needed (UV border edges)
Reply by
beefaroni
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Sep 2017
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Technical Talk
@CJE This: http://jonathonstewart.blogspot.com/2012/10/script-harden-edges-of-all-uv-borders.html
Re: Handpaint Game
Reply by
hannes d
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Jul 2012
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3D Art Showcase & Critiques
here is a color blockout 2k tris 1024x1024 atm, might scale down to 512
3 results
Re: Star Trek Into Darkness Teaser Trailer
Reply by
pior
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Dec 2012
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General Discussion
Hehe yeah 2012 is almost over yet movie trailers are still BwawmBwawming :D
Re: Polycount website very slow?
Reply by
Foe
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Dec 2012
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General Discussion
Announcement of the dota 2 polycount contest winners is slated to be today. 12/10/2012
Re: Maya .smd (Source Engine) export problems
Reply by
DemoSama
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Jul 2012
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Technical Talk
http://www.northcapestudios.com/blog/?p=45#Part1 How to get it to work with 2011 - 2012
2 results
Re: Substance - Bug Reports and Feature Requests
Reply by
NicolasW
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Jan 2015
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Adobe Substance
Make sure their size is a power of two (ie 1024*512, 2048*1024 ..etc).
2 results
Re: [Q] Big Mesh Textures
Reply by
bugo
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Mar 2016
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Technical Talk
https://en.wikipedia.org/wiki/Id_Tech_4#MegaTexture_rendering_technology http://renderingpipeline.com/2012/03/megatextures-in-rage/
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