Cool theme / style for the project. The bike has interesting shapes in silhouette and nice surface contours. I also think the detail hierarchy reads well / is interesting. As far as the ergonomics are concerned, I would get an actual human figure posed in there (prefab asset, simple blockout or whatever) so you can really…
hi @Noth, yes highpolys are zbrush. I don't use GoZ; just because I haven't bothered to research it, lol. For hardsurface and pretty much everything I use a subdiv workflow. I don't normally do 2d concepts, I just have ideas in my head and gather refs. Top 5 tools... I'm not even sure if I have five; it's zbrush, modo,…
New Naval Raiders. I call this skin "Starless Aeon". Need to open Proplexity. Gotta consult the shoggoth if there are harpoon mechanics in rulebook. Having a hit test on armored units and make them move towards you each turn. Would be neat, but probably broken af.
Greetings Fellow Creatives! My quest continues to make every looping track on my site available in higher-quality Ogg format, so this week we have: "THE ITALIAN HEIST" You can listen to it here: https://soundimage.org/wp-content/uploads/2026/06/The-Italian-Heist.ogg And freely download it here:…
Yeah its a long road! Been fixing the low and high poly. First time using a kit and the parts are genius. You can use the components with or without subD. That means floating and duplicate geometry' which bakes like crap :) . But with thr help of god and a good long stick we got it all fixed up. Final bakes (just norm and…
Я 3D-художник, ищу работу в сфере 3D-графики. У меня есть некоторый опыт, я работал с командой разработчиков модов Old Realms. The Old Realms — международная команда, разрабатывающая глобальную модификацию, полностью меняющую игру Mount & Blade II: Bannerlord.Вот что я для них сделал:• Создание 3D-моделей различных…
I'm not understanding Auto-saves... by default it is set to auto-save every 2 minutes - I've just lost power and lost 30 minutes of retopology work, because between the .blend1 file and the Autosaves folders, 30 min ago was the most recent save. Is this bugged?
I heard about this today, and thought of you. https://github.com/mklefrancois/glTF/tree/ext-materials-retroreflection/extensions/2.0/Vendor/EXT_materials_retroreflection Some math and implementation details, maybe it helps.