The major issue are the eye loops, in order to correctly deform they must loop around the eye where yours flow upwards into the forehead. This is how they should look http://blenderartists.org/forum/attachment.php?attachmentid=24418&d=1186035514
Next update is ready and there are new game builds available here: http://www.artoflightandmotion.com/downloads ! For this update, I’ve mainly been working on implementing the ideas I had for the seasons and teleporter options I mentioned in the previous update, and I also got my first Aspen bush/sapling done! There are a…
http://blenderartists.org/forum/showthread.php?179160-My-textures-are-purple This guy had an identical problem to mine, although his were purple because he was using Blender 2.49 and I'm using 2.59 (When I load the scene into Blender 2.5, the surface shows up as white instead of purple) Thanks a lot for trying to help, but…
Chiming in again. The current conversation in respect too a private area for serious people to coalesce cordoned off from the masses sounds more than a tad elitist however it's ethos is not entirely without merit. If for example lets say a variant or rather a splinter group of experienced contributors, can be anyone…
Good stuff man, looking forward to more as I'm planning on moving back to Blender for modeling once Bmesh is out (currently I only really use it for uv mappping). Thought this was worth pointing out to those who haven't seen it. It's like polyboost for Blender I think. A script called LoopTools…
hopefully those 7 tips in the first posting help you http://blenderartists.org/forum/showthread.php?257323-What-everybody-needs-to-know-about-Blender-Viewport-performance
Is Kinect data high-enough resolution for your needs? I haven't played with it myself yet, but it could be one avenue to look into, though I don't know what sort of point cloud resolution you can get out of it. edit: Just found these two things:…
i dont know if im the only one here, but i really cant understand what you are trying to say. could you try to make your problem a little more clear? maybe a quick sketch might help... btw: most people here use one of autodesks modelling tools. if you have blender-specific questions it might be a good idea to ask at…
I believe if you go to the Home page link by the download link on that page you will get to a blenderartist thread that has working links for different versions of the addon.