I have been out of high-school for 2 years after i graduated i applied to AI in vancouver after reading some reviews about the school i decided to trying learning the software myself. I think i have done pretty good for myself for jumping in 2 years ago, The first year was a joke though i had a full-time job, I quit my job…
OK, old thread has dropped off the radar and I have some new questions regarding Maya 2008, so here goes: 1. Selecting a parent highlights all children How can I make it so that when I select a Joint (or any other object with children, for that matter), Maya doesn't shade all the child objects in bright green and display…
Hi. My problem is fairly simple. I have several non-linear deformers all hooked up to and object and everything with those deformers is just great. The problem comes when I duplicate the piece of geometry along with all the parented deformers. The new deformers will not affect the geometry that they are parented to. They…
Well Ive always resented my parents when I was younger as they never let me work towards an artistic career. A few years later and having come into contact with my parents again after a few years gap. My Dad is really cool with his second wife - even if he is still a bit of a bullshitter (sales guy, you know the type) but…
any parent transformations are passed on to the children, it sounds like the locator had transformations on it, and when you un-parented the object the parent transformation was removed
I'm sure if a parent kills his own child because it was distracting him from playing a Gamecube, it has absolutely nothing to do with video games. Of course, that statement is half sarcastic. The fact is the parent was fucked up. Fucked up because he put video games above all other responsibilities in his life. But isn't…
sounds like its something the guys have already mentioned, but the other cause of funky movement is parenting or grouping where parent nodes have some translation or scale. is it parented under anything?
Managed to get it working, apparently there was an issue with the fact that the parent object in the parent constraint had a smooth bind.... Just parented to his face bone instead, thanks guys.
You can parent (not parent constraint, so you can adjust it later) a locator to the bone you skinned the saddle to, then parent constraint the IK foot to the new locator. Good luck!
I was born in Iran and my parents Fled the country due to persecution due to the fact they are bahai (Read more about persecution here) the way we left the country and the events that followed were crazy. I thank my parents everyday that they left when they did, my parents have lost so many people in their lives due to the…