I FORGOT MY PASSWORD! BUT I AM BACK WITH A VENGENCE!!!111! In my Zbrush bust sculpt I decided to adapt the creature 'Black Sabbath" or "Shadow Sabbath" for copyright reasons in English speaking countries. I used stills from the anime and manga panels as my reference material and I STRUGGLED!! due to the fact this creature…
Hi Friends, It's been another busy week creating music for clients, but I did manage to get some new tracks done to share with you all. They're on my Action page: "CAR THEFT 101" (LoFi) "NIGHT TIME ESCAPE" (LoFi) "GRUNGE STREET GAME" (LoFi) https://soundimage.org/action/ Speaking of custom music, if anyone needs some help,…
My friend James (Bobo) recommended I drop here. First off - there is soooo much fantastic art here, seriously!!! The talent level is incredible on every front. Super duper inspirational! I've been working on a pixel art game called Boss 101 for a few months now. ***Warning - tons of animated gifs are in this post -…
Ok, just finished taking an asset through the painting process. Everything works, I can paint, bake and make custom materials. You can have 16k in viewport if your card supports it (Substance is 4k displayed max). And that alone is awesome as I can make my trim-sheets in the 1k x 8k size. Coming from V4 to latest, I can…
Hi all, i thought a while about what i could write regarding the engine. It is designed as an in-house tool and neither planned nor built for public use. Maybe we open it up one day. I don't know. I am a strong supporter of linux and open source myself. So here are just some features and techniques to give you a rough…
Made it through the bulk of those and it let me get to the next errors, (wish we had a spoiler option? cuz here comes a wall of text ) an example reads like this: Starting object 105 (sea_jap_eastern_tohoku_sea) ERROR: found region sea_jap_eastern_tohoku_sea with 4 edges, must have at least 6. First edge is: AT VERT:…
If you specified absolute 16Bits in your base sbs, the specialized one should also use 16B for this node/what will be generated after it, even if the "specialized" one is set on 8B. Just to let you now we are synched : in an internal version we added a "--set-bit-depth" command in sbsmutator. Edit : We will also add a way…
I’m trying to write a script to override the material on a Redshift proxy. I can’t access the proxy material from the proxy rollout. I’m stuck at this point — any help would be appreciated. attach script here: macroScript RS_Proxy_Overdrive category:"Hihead" toolTip:"RS_Proxy_Overdrive" ButtonText:"RS_Proxy_Overdrive"
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