Roadkill Pro has a real time shader for Maya that does this, unfortunatly it's not really findable anymore. I'm surprised no one has made a free script/shader that does this yet, as it's obviously possible.
Not everyone knows how to edit a raw shader script though, butcher ShaderFX not only allows us to *easily* create the shaders, but also sets up the viewport settings as well which is nice.
haha yea, the funny thing about that line was that it wasn't even in the script. I think it was just an ad lib from Harrison Ford and it turned out to be one of the best movie lines ever.
3dsmax also has a handy rename tool, that lets you rename large groups of objects (Tools > Rename Objects) I'm sure Maya has something like this also, if not there is probably a script for it.
Sorry man, not possible. Work Path has to be active for it to be seen, which means it's also active for Free Transform, etc. There's no "lock" for Paths. You might be able to write a script or plugin for it though.
Sorry, I haven't read this entire thread (no time). Can someone give me the gist on 'mods' for this game? Full gameplay mods? TC's? Or is it more scripting, item, and clothing mods? (Trainers?)
CrazyButcher saves the day! That script works wonders. Lots of help everyone, I've forced myself to learn quite a bit trying all the different suggestions that everyone had. Thanks so much!
you could do this with an editor script for sure, but i'm not that familiar with setting that kind of thing up. I would be certainly interested aswell if someone had a ready made solution for this
Hey if you're interested in Houdini scripting/random generation there's a pretty nice presentation on Ghost Recon Wildlands here: http://www.gdcvault.com/play/1024708/-Ghost-Recon-Wildlands-Terrain
Since loops are all the rage these days, I looped up an old animation I was working on about a year ago. Nice break from scripting and blend trees, hah.