Thats looking good to me, its depends where you will use them on. For example: in a realistic propose will not fit, but in a stylized scene, that will fits very well :)
Everything seems half finished....You should have at least 5-6 pieces of finished pieces of art in one category, for example environments or characters.
I hate it when they dont put coop or mutliplayer in a game because a bunch of xboxliveless fanboys complain that theyll ruin the story. Example: Fallout 3
That's like saying "THIS is why I hate video games. All of it." in response to Columbine. EDIT: On second thought that's not the best example. You get the point though.
This game is a perfect example how a simple game, done properly, can be just as much fun as a game where they spend millions, and jack if full of crap.
I know. example. https://www.artstation.com/artwork/Ban2m decide yourself just your proportions look strange design is good. but you can still improve it. Good luck!
sorry, for example, u have a sphere, and u draw a spline to cut it in half, and as u do it, it separates the mesh into two as you go. is this clear enough?