Fair enough, although I wouldn't call not being vain 'mature'. Certainly knowing more about yourself including what games you enjoy might be one small component of maturity, but personally I feel it's possible to also be slightly vain without being 'immature'. yes, there is probably a line somewhere, but frankly I think…
Like always, IT DEPENDS Just google around, see what game developers blog about and get inspired. Just today for example:* Blur showed some of their deformation debugging stuff http://www.gametrailers.com/video/bizarre-creations-blur/62635 (1:10 for example, they seem to use some kind of array of dots or sphere volumes to…
Haha yes I am the boot guy. I never did get it the way I wanted in the end either. /live it down. Here is my leg superimposed over the example leg. Besides that the knee is about one leg in front of his knee, I don't see why my leg doesn't have a functioning form? And the knee part was deliberate anyways, the robot itself…
Thanks everyone for the replies, I'll be taking them all into account for the next stretch of work I do. I did a little bit more work after posting, trying to put stuff I researched on my own into practice. I tried setting up some shapes and lights in 3DS max to see if that would help with finding the right colors to paint…
Which is practical and has a historical basis. Chainmail thongs don't -- but they're cool imo, im just saying -- I can tell you a million reasons a bruiser like conan would want to be bare chested. Can't think of one for a chainmail thong aside from aesthetics. The practicality aside, Conan's an interesting example of…
Just saw this for the first time, sorry if I'm a bit late with this/to late to change things. A bit of a long post, and I don't mean it's bad, just some things that I personally dislike if the goal was sticking to the concept. Overall I think you are kind of missing the overall feel off the car. The concept feels more…
Didn't read thru all the comments, I saw there was already some really good ones tho. My advice, besides the obvious of keep practicing is to take time to setup hotkeys and customize ui, etc. I have been using this n52 gamer pad te for the last 7 years I've worked in the game industry for example. I actually own 3 of them…
As said before it might be to early for the OP to care about things like this and he should be focusing on the work, but since it was the original question. brand is a thing and being remembered can be very important especially in the "late game". Big companies and product brands doesn't just change their name because they…
If you're going to treat your UVs that will use a tileable texture the same way you treat a unique asset, there's really no point in using a tileable texture. When you create a tileable brick wall texture, for example, that will repeat indefinitely within you UV editor. If you unwrap the wall model that will use said…
Thanks rob for the suggestions thus far. I have been looking at the hl2 facial system and even read a shor tut on its morphing system. The problem I see with a bone rigged face versus a morphed version as far as muliple normal mapped creation. If you are creating your normal map in a outside program like zbrush, going back…