Games Level Designer As a Games/Level Designer you will apply experience developing mobile game and working with a talented team of game developers. Your work will enhance the player experience by scripting interesting encounters and small side quests to simulate a living world. You do this by creatively using existing…
I've just released my custom script that improves attribute editor UI for cgfx shaders. You can download it on CreativeCrash: LINK or my own website: link It should be useful to all authors of cgfx shaders, or to anyone that is using Cgfx in Maya! To install: just extract the cgfxShader_customAE.mel file in C:\Documents…
This is a template script for Blender, it creates a new image and plots its pixels using Python. This is useful if you need to create any kind of data-texture to use with a real-time shader, among other uses.You're dealing with raw pixels so you can code exactly how those pixels should be generated: you can use…
Hello, this is going to be tough 'cause I came here with issues I can't resolve by myself. In order to train my skils I'm creating an import script (3ds max 2009 32bit) for folder of FBX format.Everything worked the way I can call 'RIGHT' till I'd tried to add a function to apply material setting from external file.…
Actually the programming aspect for tech-artists is moving towards "proper"programming and away from just writing small helper scripts as pipelines and engines are getting more sophisticated. e.g. Unreal 4 will be scripted in C++. MEL/Max Script is replaced by more powerful object oriented languages such as C# and Python.…
well the way i imagined using it was just selecting edges you want controlled then run the script which would use those edges to create a curve. I really dont know scripting so i dont know whats possible. im excited to see the toolset you come up with. I guess like an auto wire tool deformer - select your edges, then the…
For Cycles, you should use a specular map and a roughness map. To get the flats you need, you can use this calibration script I've put together for my own work: https://www.dropbox.com/s/khuwoqc6zxqqtm7/Cycles.jsx?dl=0 Set up your material like this for best results. This does energy conservation on the diffuse and…
I agree with some of the people here about the gameplay not shining yet. However, you do have to realise that this is just a tech demo with excellent artwork. I can already think of 1000 ways to use some of the new physics and volume affectors. I'm actually curious if you can create an animated spacial physics volume. That…
Level designers is the title thats applied more often at companies with good solid technology where everything is centralized. Most places I've worked at or know of in the UK often have a more fractured development pipeline than here in the states now. By fractured I mean much of the level building takes place in max or…