I meant licensing it out or trading technology to improve games for the benefit of players. And I understand it doesn't happen because of the competitive nature of game development. It may result in additional revenue through profit sharing and royalties. I support a more cooperative culture of game development over the…
Hey! cool to see your progress 👍️ Specifically about the light: I'd recommend to create a situation that follows real life rules, can be very simple (outer shell of house blocks light, directional light and skylight, find good lightmass settings). RIght now it seems like some modules don't cast shadows. Once you have the…
@AtomicArmy ah I get swamped with work for a week and there you go and finish it! Great job. Some very serious progress from beginning to end 🤍 Give yourself props. This became much more cohesive over the last few iterations 💪 Hopefully the next one doesn't have to take a year. And if you want feedback on the final result…
My model of the Crystalline Comet Staff that is used by Crystal Maiden from the Dota 2 game : My Link to My Shapeways Account : https://www.shapeways.com/shops/imrolandordz Shapeways Product Page : https://www.shapeways.com/product/P9ZWT23N8/shards-of-the-crystalline-comet-staff?optionId=65337278&li=shop-inventory…
I made it streaming on twitch (ethersculpting) sculpting on zbrush. https://youtu.be/oJycaHZZnA4?si=_VBsSH7Q7GT4DEFO I will continue refining the concept on twitch!
Update on the Washing Machine High Poly - Managed to get most of the hard surface work done for this prop, was definitely a learning process and I'm quite happy with how it turned out! Heres some screenshots of my progress so far: It's not perfect and there are a few imperfections here and there but overall as my first…
Submitted project: Milzo the Raccoon http://steamcommunity.com/sharedfiles/filedetails/?id=218809344 Work in Progress: Ursa Cub Another day another courier. The following character was designed by Agito666. I am currently in the process of modelling it. You can see the original concept art here:…
I have very little experience working with electronics, so with the power of nDo and the internet, I'm attempting to learn as I go (or make it up in the process). The horrible Maya shot showing normals as diffuse maps just helps me keep track of what has normals and what doesn't- the two marmoset renders are in-progress.…
Alright here's my progress for the week. Got a bunch of textures and assets in. Now it's mostly just a matter of world building, post processing and making this environment interesting. I posted some shots of a tiling texture I used for the landscape. It looks ok, but it definitely isn't there yet, and I'd love some…
Small Update! getting some props going, and editing a timelapse video thingie to show my progress. gonna try to record the process of this whole thing if I can. @Intervain, @fantasymaster, @pokinski, @duncan, @MKAH, @Tadow - thanks you guys! glad yo like it so far @octokitty - well im kinda obsessing about keeping my…