Well admittedly this case of click VS pressed is a bit different : the setting has been changed by whoever is in charge of the keymap ... and also, the person in charge of UX in general didn't catch it through the beta. Kindof worrisome because it was *really* noticeable honestly. So yeah, I would say that it's not so much…
@Udjani You can link in a collection from another Blend file, yes. It will be reloaded each time you open the file that contains the link. If that is what you mean by "realtime", there you go. Though if you mean it would update on it's own directly in the master file when you change something in the linked file, then I…
This is very true. The first time I opened Blender I made a cube and could not figure out how to modify it in any way...ended up clicking everywhere I thought the options should be until I was in another window I couldn't exit...so I closed it completely and didn't come back for a month or two. I'm sure this experience is…
@derphouse : still in dev : https://developer.blender.org/D1465 @fmdbl : I didn't test myself the 2.46 and what exactly are the boost but I've already link test video who shows great perfs (object mode) : [ame]https://www.youtube.com/watch?v=J7rcKQ39cIA[/ame] So yes, that's the early steps, one of the main task of 2.8…
Blender, how I love you...let me count the ways. Not trying to do a hard sell here, but I think the continued growth and success of Blender is important and thus I would encourage anyone with even a passing interest and a bit of disposable cash to support the Gooseberry project. http://gooseberry.blender.org/ Doesn't take…
@Pior : Good tip, thank you. Having tried it though, the 3 hotkey combo is easier for me :smile: @Wazou: Sure, there's always going to be differences between tools. I'm just trying to make sure I'm not doing things "the hard way". On another note, your tools look great. Speedflow looks like a certain purchase for me once…
I guess it depends on what you count as commercial. There have been plenty of donation based development over the past year or so, where users actively donate for the development of a feature, which is then ingratiated into the main Blender when it is feature complete. Successful implementations of this method have been…
@wilson66 We discussed the same thing just recently. That is nothing Blender can do anything about, that is a limitation of the OBJ file format. In OBJ there is no concept for what Blender calls an Object. OBJ only knows about mesh data. So I wager that this concatenated name is already created, when you export it. You can…
Well, if you're working with very dense hardsurface stuff, during the later stages it is useful to have such a feature. A toggle can be nice to save some clicks, but it is a very arguable point - one might say it is more useful to have it as a function, and that doing such selections occur in such specific cases that…
If there's going to be any chance for you to resolve the startup time issue, you're going to have to head on over to developer.blender.org and give the developers a reproducible test case and instructions that clearly illustrate the problem. It could be your scene with the character or it could be some other file that…