Hey everyone, im trying to model a phase 2 clone trooper helmet. Ive gotten the model basically done and now I am adding edge loops to the model so that I can subdivide it up properly. I keep running into the edges that are causing me issues because I need to have multiple edges going into them in order to create a fully…
Hi 3ds max newbie here. Sorry if this is an obvious question but I'm stuck. I'm trying to carve a design into a wall by using shapes derived from splines I've traced out: Is booleaning the way to go? I have 2 questions with that: 1. How do I preserve the contour of the splines when I use "normalize spline"? I'd use "edit…
Hello, I've been asked to model this container, the model doesn't need to be super accurate so I did it in the least time possible. but out of curiosity, first of all If I it was your project would you do it in the steps as I did? (second picture) And the real question is how do you subtract two complex shapes with pro…
its not perfect. but. 1. Main shape, sphere wit 18 sides. 2. turbo smoothed once 3. Added where the cuts would be (mostly deleting faces) and always working on 1/4 or 1/7 of the mesh 4. Rotated the copies and welded vertices. 5 minutes of work.
I'll be showing the doublesmooth method or whatever you wanna call it. The point is a turbosmooth modifier that respects smoothing groups/hard edges, using it's iterations to control edge smoothness. It has some performance disadvantages, but the main advantage is working with curved surfaces like a cylinder because it…
ok got in my head and decided to whip this test out hope this helps I used a turbosmotth of 2 btw with more time I am sure you can get the shape better to i just extrude the hole nothing special go on and then I tried a few shapes for fun
Yeah sorry, I am not sure what has happened? it gets compressed somewhere along the lines, try these links if you want original rez. Not that a man of your skill needs it ;) image 1, http://postimage.org/image/6s3lwdupd/full/ image 2, http://postimage.org/image/t0r5s90lr/full/
could an attribute holder with dummy attributes work? sort of as an inbetween to do the face extrude/2 and then add the original sphere's radius. plus you can make a prettier interface to control all the paramters :D. I'll give it a try should no one else do it before I have time to.
Hi SuperFranky I'm not asking for the whole model , I'm just asking for the pattern of the handguard ( These diamond holes in between the rails ) . Here's what I got so far . And yes , I did spend 2 hours scratching my head but still no luck . This is the closest one that I can get :(
Oh, well one thing to keep in mind is that by default modo's sub-division is set to level to, whereas max's is set to level1. I think if you just bump up your turbosmooth setting to 2 iterations you'll see the same results as in modo. I generally model all of my sub-d stuff to look correct at level 2, but sometimes i'll…