wrapping up my next mobile game :) it's inspired by the old ps1 game Intelligence Cube, which I think was on the demo disc 1? Took me way to long to create this though.. Tekken Tag 2 got in my way! ;)
looking good so far slosh. I'm thinking that the face is looking a little too old though. I'm thinking the wrinkles around the mouth may be a bit too prominent. I'm liking the direction though and I can tell who it is.
rogelio - awesome job on the environments, I really enjoyed playing the latest tombraider. I do still prefer the old style in terms of gameplay, but the new one has something good too. loved the windy temple bits, great atmosphere.
Still working on getting a better material definition, but this is what I've been working on. It's a model of the old metal Lascannon model that Games Workshop used to make, which I intend to get into ARMA 3. Low poly model High poly model
All done :) sits around 6k with old school style cell shading and a 1024 map but that could come down to 512 without too much bother- I just prefer the crisp lines the higher rez textures give it :) Uploaded with ImageShack.us
I finished the low poly mesh and UV map of my elf statue thing, I'm planning on making it a normal map using a high poly sculpt soon, but these shots here are just rendered using an old stone material of mine in UDK
That looks amazing Guedin! Been playing around with Sketchfab lately and I'm really enjoying it. Here is a piece that I am currently working on. An old school Donkey Kong arcade machine. IMO Steve Wiebe is the Donkey Kong champ :) [SKETCHFAB]10a53ac5cd2d44e892d68f80753b59a7[/SKETCHFAB]
@Kisel Love the grumpy old man look you've got into him @Moof Love her @Haz Awesome bust and can't wait to see you do that pic by Moof! @JoshuaC More happy dancing creatures! More! Cross post, polypainted the Zoanthrope.
Woogity- Oh yea man everything is alright. I was a part of the first round of layoffs months ago. I am currently at direwolf out in Denver, CO at the moment. This stuff is just all old I didn't get to post way back at the time.
Im working on WebGL game, old school dungeon crawling. I created the Demo and would like to receive some feedback.. Im mostly programmer so be easy on commenting the looks. Im looking for modelers who would create better looking levels..