Hey guys, the part 2 of the frenchiest tutorial on CryEngine is online, I hope you'll find it useful. You can download the project files here : http://nicolasgarilhe.com/media/ftp/CryEngine%203%20-%20Presentation%20Tutorial.zip I must be the talkative kind of guy because it seems it gonna need a part 3 :)…
Added some breakdown on how i did some of the bieces on my dark witch sculpt in my thread http://www.polycount.com/forum/showthread.php?t=108515&page=3
@weisheng the styling and color pallet is awesome. I thought I'd share this fella I've been working on. Its a remake of the original Final Fantasy 3 character Cyan Garamonde.
Would have liked to have finished it tonight; oh well...still more to do tomorrow texture in this shot is 128x256, and about 3'ish hours of work 398 tri's
messing around with Ddo it's been a good 3 or 4 months since I used it. http://www.polycount.com/forum/showthread.php?p=1946714#post1946714 crits go here please. ^
WIP for a creature assignment. I'm in my final year of my 3 year Advanced Diploma in Game Development. Thread is here http://www.polycount.com/forum/showthread.php?t=127384
Wanted to try a hard surface sculpt, this is based off of Ben Mauro's robot concept, took about 2.5-3 hours, still WIP, a critique would be most appreciated :)
awesome work guys forgot to post this 3 hour speedsculpt i did last weekend [ame="http://www.youtube.com/watch?v=09_fnAYOtLY"]Egoraptor Speedsculpt - YouTube[/ame]
Anywhere from an hour to eight, depends on how quick I solve design problems. These guys were a blast though and went relatively fast, around 2 to 3 hours each.