In my opinion, you can put whatever you want, as long as it is relevant to the job you are looking for, but you should always write a description of what you did on the project. Well, more and more companies are using outsourcing for the asset production, and then hire environment artist as level builders/level architects.…
[ QUOTE ] [ QUOTE ] "It would just be a colossal dick move if they did that," [/ QUOTE ] said the guy who just up and quit working in the middle of the season [/ QUOTE ] Main Entry: quit Function: noun : to give up or resign one's job or position Main Entry: strike Function: noun : a work stoppage by a body of workers to…
Thanks for the feedback! changed the wall textures and softened the replaster texture, and added some props emphasize more on storytelling, redid some lighting and colors. A small vfx to add floating dust, and final touches on post process, and will wrap it up!
I'm having a hard time understanding how certain steps work when importing objects into ZBrush and how it detects changes made, and what options it gives me upon detecting those changes. What I would like to achieve is this: Create mirrored UVs for my lowest retopo'ed subdiv after I already detailed the highest subdiv…
useage, finger prints, ink usually starts leaking? could add that anyway at least it happens to my pens after a while, wood grain more grainy, the indents of the wood are very soft looking. I slam the pen when it has the cap on so that pristine tip of the pencap would be "warped" a bit. And i break the pen cap fin usually…
It seems Ddo is frowned upon by some employers because it can be used as an "easy way out" for texturing. Also, they might be concerned because: A. If you only showcase textures made with Ddo, they might think that's all you know. How would you fit in to a company's workflow if they don't have a commercial license for Ddo.…
I've not seen the rigging introduction dvd, but I have seen and used the digital tutors' character setup dvd. Pros They are very thorough, explain every step in detail and explain it very clearly. The rig built in the dvd is a complete one, rather than different dvds tackling different aspects in detail. While the rig…
Hi Polycount forum, I am modeling a tent. In Unreal, I want to animate the fabric, but my problem is that I don’t know how to model this shape since I’ve never made a form like this before and I also plan to add a small amount of thickness to the cloth. I’d appreciate any help with this. Will the topology I sketched in red…
Wooooooow, this is stunning! Gorgeous work! As they say "devils in the details" and the details here are epic! =) I'd love to see some WIP shots. One can learn a lot from those. :) How did you do those control panels? With the interact buttons. They look really cool!