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Re: AK12
Reply by
rosu.kristof
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Feb 2015
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3D Art Showcase & Critiques
Probably the environment map from Toolbag. I'll do some proper renders once I get it into Cryengine.
Re: Rifle-R700
Reply by
Drgreenethumb
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Dec 2015
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3D Art Showcase & Critiques
No it was rendered in Marmoset Toolbag 2 I just forgot to say anything or add the logo. I will prob fix that
Re: Diver girl
Reply by
HeV
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Jul 2017
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Featured Artwork
thanks ! I also added Toolbag viewers ect on artstation for those interested https://www.artstation.com/artwork/1rav8
Re: Jaggy Shadows
Reply by
ostyascukor
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Nov 2016
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Marmoset
hmm, forum is not so frequented, isn't it? i thought toolbag is an industrial standard :P last try, anybody?
2 results
Re: Texture tiling in marmoset
Reply by
EarthQuake
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Dec 2017
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Marmoset
Assuming you're using Toolbag 3, yes, open the Main slot in the material editor to adjust texture tiling.
Re: Game engines: I need some assistance 😀
Reply by
ZacD
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Aug 2014
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Technical Talk
Marmoset Toolbag is great for individual props, but not ideal for larger scenes. Also the material system is not as flexible as the nodes in UE4.
2 results
Re: Acog Scope
Reply by
ghaztehschmexeh
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Aug 2014
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3D Art Showcase & Critiques
I think it would benefit from a better renderer. Marmoset toolbag 2 or keyshot. Currently the render is killing it.
Re: smg wip
Reply by
Gheromo
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Dec 2013
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Technical Talk
http://www.marmoset.co/toolbag/learn/materials Have a read, A good tutorial about texture (material) creation logic.
Re: Sketchbook: BetaRazer's Art
Reply by
BetaRazer
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May 2014
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Digital Sketchbooks
Model complete. Started applying some normal map details. Put straight into Marmoset Toolbag 2 for results.
2 results
Re: Sketchbook: Guillaume Minet
Reply by
ocarian
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Nov 2012
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Digital Sketchbooks
Thanks Ged and supisuposi for comment Some texture exercice Max, Photoshop, Zbrush, Xnormal and marmoset Toolbag Voil
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