I would recommend GTX 1060 6GB simply because of better drivers. How ever the RX 480 has better hardware, 2304 stream processors vs 1280 cuda cores and 192 bit vs 256 bit.
Well this certainly is a strange thread. D4V1DC: What confused people about this thread(before you edited your posts) was the way it was written, not the content. It was very stream-of-conscienceless with little thought to grammar or punctuation, which made it hard to follow.
Who called you and idiot, odium? PS: It loads often because that's how Source works. Small un-streamable levels. It's not done so for consoles. Lots of games stream levels via airlocks so that comment is just silly :)
Huh...Thanks;)! just found this live-stream (through RockPaperShotgun!) of the alpha gameplay. I don't know if it's the same actual game as the above video, but it lets you see all the arts better. Also it's 6-freaking-hours long!
It will support o3d, so yes. It will. I assume keeping a local cache of downloaded textures versus all textures being sent all the time through the cloud. The web program itself though will probably be streaming, and have no offline ability.
Mop - I think the "decline" could also be down to the fact that interest in game development now is a lot more main stream - and you are into customisation, you know where to go. Where as before it was just a generic search and hoped for the best..
Plus 3D painter like Mari or Mudbox does paint across UDIMs. Substance Painter does have a UDIM version in beta. Unreal does support UDIMs. https://docs.unrealengine.com/en-US/Engine/Rendering/VirtualTexturing/Streaming/index.html#udimsupport
i like to go out side look at bird rock big plant often examine rivers streams go up large mountain spend years quiet isolation gain wisdom dispel illusions recognize ātman return society perhaps or not
Looks like the same problem I was having I while back. If it is, Rasmus is right it's a streaming issue, and at least for me setting bUseTextureStreaming to False solved the issue. Here is a link to the thread where this was discussed. http://www.polycount.com/forum/showthread.php?t=81023
I'm starting a Patreon like other artists. It will include work in progress stuff and feature some of the streams/video content. Subscribers will get access to any tutorials I create for Patreon/Gumroad as well as breakdowns. https://www.patreon.com/optinium?ty=h