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Re: New Heavy Gun - Kira
Reply by
tex_cookiedough
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Jul 2010
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3D Art Showcase & Critiques
i'm liking your progress, nice job =] cant wait to anims and textures, keep it up (y)
10 results
Re: [Riot Art Contest] Golden Alistar
Reply by
Rambo4you
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Oct 2014
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Contests & Challenges Archives
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Riot Art Contest
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Riot Art Contest - Character Art
Looks great man, keep up the good work. (y) Love the fur and stuff so far.
10 results
Re: Sketchbook: FULGORE
Reply by
FULGORE
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Oct 2014
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Digital Sketchbooks
Coffee shop progress: Also, I had the urge to do some design mockup-y stuff:
3 results
Re: [Zbrush] Turntable Question
Reply by
SuperFranky
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Nov 2014
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Technical Talk
I think you can only spin on X,Y,Z and screen axis. It's there in Movie>Modifiers.
3 results
Re: PBR Stylized Book
Reply by
rexus
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Feb 2016
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3D Art Showcase & Critiques
I noticed the shadows are on the top in the real time images i think your normals are flipped on the y
6 results
Re: 3ds max fbx export to marvelous designer is driving me nut!
Reply by
Mark Dygert
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Dec 2015
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Technical Talk
Have you tried setting the "Up Axis" to "Y-up" inside the FBX export option window?
3 results
Re: Normal Map Help
Reply by
BertR
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Dec 2012
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3D Art Showcase & Critiques
If the normals look reversed always try to flip the Green or Y channel.. What shader are you using?
6 results
Re: Bionic Commando
Reply by
Luxury
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Oct 2007
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General Discussion
trailer of all the spiderman-y goodness. http://www.dailymotion.com/tag/jeux/video/x38eke_bionic-commando-trailer_videogames
7 results
Re: Normal Map differences!?
Reply by
thomasp
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Jan 2007
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Technical Talk
looks like you have to invert your green channel (Y) in the cases where it looks wrong.
11 results
Re: Myspace.com polycount group
Reply by
Marine
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Apr 2006
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General Discussion
myspace makes you <font color="pink">ga</font><font color="purple">y.</font>
15 results
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