I should have known better to post some examples of what I am dealing with. Shame on me :poly136: The text I want to scroll continuously is in the blue channel. Hope this is enough to give you a more detailed view of what I am trying to achieve. [ame=" https://www.youtube.com/watch?v=LnEVWK87MBg"]Here[/ame] is an example…
Hey folks, For years now I've been noticing how disconnected we are from classical art as digital artists. There is such a treasure trove of brilliant creative thought and yet we still usually go to the same 3 places as source of inspiration. The OGs have some amazing takes on dramatic lighting, environment composition or…
In video games, how do artist create the particle effects in the game? Lets say dota 2 for example, the characters have glow/flame effects on the heros, Or just the spells in general. How are all these made and placed on the characters? Are the spells separate models created inside the 3D software, or are they made inside…
Hello I am looking for examples of Unity working in a web browser, I would like to experiment with it over the summer and I am just looking for some inspiration. [FONT="][/FONT] This is Unitys website showcaseing it working. http://unity3d.com/gallery/demos/live-demos Here is one example of the kind of thing I am…
so i decided to tidy up my scene by appending to a new file. seems to have improved something. Used Blender 5.0 release version( cycles) Some of the textures, like the pavement were saved as SRGB, but were insanely bright in the viewport. Appending to a new file seems to have fixed some of the issues. For example the car…
@Snader: Thanks for the examples. I will look around areas of my tank to see if I can do that in more places, but I usually do it whilst making it lowpoly. The 2nd example is interesting though, good technique, I will also try and use that in areas. Afew more shots of it. Will work more on it tomorrow. Think I know how I…
Here's my quick example, a bad one You can make your UV's more readable by adding secondary edge loops, this will allow you to make things a nicer layout for painting in photoshop, but without the supporting edge can lead to the normals displaying wrong. Ben Bolton is pretty much a pro at this, and has shown in various…
Attached is an example of clipping. It's when meshes intersect each other unrealistically, just like the "hot spot" of every vin diagram. In most cases it's frowned upon for the obvious reason of breaking immersion, but the textures on the rocks in CE3 allow the clipping because it really is very difficult to see., even if…
Well, it took me a while, but I finally have something to demo. Unity Lip Sync Demo It's just a little Unity Web-Player example of the finished animations. But it gives you an idea as to what this project is capable of. Each of these examples took just a few minutes to record, process, and have running in Unity. None of…
Agree with the general sentiment and keeping in mind there's many examples of enviro pieces with complex mechanical props created by senior industry artists posted on places like ArtStaion. So if you've envisioned a dystopia driven project with an additional inclusion of some type of vehicle then may I suggest you can also…