thanks everyone for the kind words! And yes that's me singing and playing, recorded the whole song myself. Please share the trailer with your friends! and if you buy my app give it 5 stars! Thanks everyone!
It looks like there is a line that runs down the middle of the rail that could be removed. There is also some kind of ring on the front which I'm assuming is for the strap. That could probably made floating instead of merged with the main body.
Does someone know a really good resource for Architectural master Material building? I really struggle with mking my architectural stuff (kind of worn down dark sously architecture) look good enough.
argh that rings some bells. I'm thinking it's kind of a cult film. I can't hear line 1 in anything other than Walters voice from the big lebowski, so I'm gonna go with that.
If the design is iterative, the best bet is to use a blockout system. Artists don't beautify the level until Design has worked out the kinks in the gameplay. Best workflow for all kinds of time-intensive art taskery.
Hope it isn't too late to revive this thread. So thanks to your guidance my confidence with rigging has improved. I have since started a new project for uni and I am however in need of some help if that is okay. I am currently rigging /skinning a viking king character I made and the king character wears a very large skirt…
Ok this is bugging me now because it takes up way to much time, in maya when you select an edge or edge ring and delete it the verts are still there. Is this some kind of option or something because it really slows things down and its annoying me to death.
Wow that diffuse texture looks amazing. It really sells the metal. It has alot of different kind of bumps, scuffs, and dings. Was it alot of like perfect photo sources images to get the damage or was some of it painted? Or a combo of them?
But at the end of the day Valve decides who is in and who is out.. so you are riding on the razors edge a bit, and perhaps not in the right favor. As for the tweaks I still don't think you have iterated on the concept enough, I dont understand the armor corset thing, I guess the design makes it seem like the corruption and…
Vyla: you can actually set multiple viewports in wings3d, but it's not set up as such from the start. Just open a new geometry window (window>new geometry window) and drag to fit. Not the best way for it, but it should do to make wings more pleasant to use for you. I think the hands could do with being a lot less flat, and…